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	<id>https://aurawatch.info/index.php?action=history&amp;feed=atom&amp;title=Civil_Codes</id>
	<title>Civil Codes - Revision history</title>
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	<updated>2026-05-09T16:09:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://aurawatch.info/index.php?title=Civil_Codes&amp;diff=417&amp;oldid=prev</id>
		<title>Bob at 09:18, 4 May 2020</title>
		<link rel="alternate" type="text/html" href="https://aurawatch.info/index.php?title=Civil_Codes&amp;diff=417&amp;oldid=prev"/>
		<updated>2020-05-04T09:18:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:18, 4 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One cycle equals one hour in-game time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One cycle equals one hour in-game time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We do not employ the &#039;amputation&#039; system, instead Citizens must be permanently-relocated to Nova Prospekt. (see [[Civil_Protection_Overview#PERMANENT_RELOCATION|PERMANENT RELOCATION]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We do not employ the &#039;amputation&#039; system, instead Citizens must be permanently-relocated to Nova Prospekt. (see [[Civil_Protection_Overview#PERMANENT_RELOCATION|PERMANENT RELOCATION]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Never not charge a citizen based on another citizens word. You need sufficient proof. A citizen blaming their injuries on another character is not sufficient.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Never not charge a citizen based on another citizens word. You need sufficient proof. A citizen blaming their injuries on another character is not sufficient.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bob</name></author>
	</entry>
	<entry>
		<id>https://aurawatch.info/index.php?title=Civil_Codes&amp;diff=416&amp;oldid=prev</id>
		<title>Bob: Created page with &quot; == Civil Codes &amp; Verdicts ==  One cycle equals one hour in-game time.  We do not employ the &#039;amputation&#039; system, instead Citizens must be permanently-relocated to Nova Prospe...&quot;</title>
		<link rel="alternate" type="text/html" href="https://aurawatch.info/index.php?title=Civil_Codes&amp;diff=416&amp;oldid=prev"/>
		<updated>2020-05-04T09:17:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; == Civil Codes &amp;amp; Verdicts ==  One cycle equals one hour in-game time.  We do not employ the &amp;#039;amputation&amp;#039; system, instead Citizens must be permanently-relocated to Nova Prospe...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== Civil Codes &amp;amp; Verdicts ==&lt;br /&gt;
&lt;br /&gt;
One cycle equals one hour in-game time.&lt;br /&gt;
&lt;br /&gt;
We do not employ the &amp;#039;amputation&amp;#039; system, instead Citizens must be permanently-relocated to Nova Prospekt. (see [[Civil_Protection_Overview#PERMANENT_RELOCATION|PERMANENT RELOCATION]]&lt;br /&gt;
&lt;br /&gt;
Never not charge a citizen based on another citizens word. You need sufficient proof. A citizen blaming their injuries on another character is not sufficient. &lt;br /&gt;
&lt;br /&gt;
If a citizen is bleeding or near death during detainment, apply a bio gel to ensure they stay alive for the duration of their cycle.&lt;br /&gt;
&lt;br /&gt;
Do not cycle Biotics as are always charged under SOCIO-ENDANGERMENT LEVEL ONE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;When charging a citizen, state any of the following (Falls under cohesive chatter rule) :&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
 YOU ARE CHARGED WITH  | VIOLATION CODE XX | VIOLATION NAME | VERDICT&lt;br /&gt;
 Example: Citizen, you are charged with city violation code 15: movement transgression. Prepare to receive civil judgement.&lt;br /&gt;
 Example: Suspect, you are charged with violation code 603: unlawful entry. Your sentence is five cycles.&lt;br /&gt;
 Example: Anti-citizen, you are charged with city violation code 243: assault on protection team. Your sentence is permanent-relocation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== ANTI-CIVIL ACTIVITY LEVEL ONE ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;70%&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| DOCUMENT: 5 PENALTY POINTS&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| MALCOMPLIANCE CITATION -OR- ADMINISTER: 4 CYCLES&lt;br /&gt;
|-&lt;br /&gt;
|14 VERBAL VIOLATION || Any form of verbal communication in any uncivilized way that exceeds a normal talking voice, such as yelling, shouting and excessive inappropriate language.&lt;br /&gt;
|-&lt;br /&gt;
|15 DISORDERLY CONDUCT || Any form of movement that exceeds general walking.&lt;br /&gt;
|-&lt;br /&gt;
|17 NON-COHESIVE DETACHMENT || Loitering or standing in an area considered suspicious. This includes standing next to forcefields, cameras and area power controllers.&lt;br /&gt;
|-&lt;br /&gt;
|19 CIVIL INTRUSION || Invading the personal space of another in a disruptive manner.&lt;br /&gt;
|-&lt;br /&gt;
|21 NON-SANCTIONED DISPOSAL || Improperly disposing of one&amp;#039;s possessions, be them waste or otherwise, in a location other than a sanctioned disposal bin.&lt;br /&gt;
|-&lt;br /&gt;
|25 NON-SANCTIONED DISTRIBUTION || Trading/sale of goods outside distribution blocks.&lt;br /&gt;
|-&lt;br /&gt;
|27 ATTEMPTED CRIME || Attempting to commit a non-terminal verdict and failing. &lt;br /&gt;
|-&lt;br /&gt;
|99 RECKLESS OPERATION || Failure to complete an important task correctly. &lt;br /&gt;
|-&lt;br /&gt;
|408 CRIMINAL DAMAGE ||  Actively attempting to or succeeding in destroying or damaging part of the urban infrastructure. &lt;br /&gt;
|-&lt;br /&gt;
|415 CIVIC DISUNITY || Actively behaving in a manner that undermines social harmony by performing non-aggravated gestures of violence such as making rude gestures, body blocking, pushing or shoving.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== ANTI-CIVIL ACTIVITY LEVEL FIVE ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;70%&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| DOCUMENT: 5 - 10 PENALTY POINTS&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| ADMINISTER: 3 - 6 CYCLES&lt;br /&gt;
|-&lt;br /&gt;
|17F FUGITIVE DETACHMENT || Intentionally trying to hide from Overwatch forces. &lt;br /&gt;
|-&lt;br /&gt;
|28 FELONY INCITE || Having a rebellious attitude or being willing to question authority. &lt;br /&gt;
|-&lt;br /&gt;
|48 THEFT || Stealing items owned by another citizen&lt;br /&gt;
|-&lt;br /&gt;
|69 POSSESSION OF RESOURCES || Illegal carrying of a level 2 contraband.&lt;br /&gt;
|-&lt;br /&gt;
|98 IDENTITY THEFT || Concealing your identity by any means, or possessing the ID card of another. &lt;br /&gt;
|-&lt;br /&gt;
|105 OBSTRUCTING PROTECTION || Performing an action that has wasted the time of or impeded the operations of Overwatch forces. &lt;br /&gt;
|-&lt;br /&gt;
|408 CRIMINAL DAMAGE || Actively attempting to or succeeding in destroying or damaging part of the urban infrastructure. &lt;br /&gt;
|-&lt;br /&gt;
|507 PUBLIC NON-COMPLIANCE || Disobeying a direct order from any Overwatch assets. &lt;br /&gt;
|-&lt;br /&gt;
|603 UNLAWFUL ENTRY || Trespassing into a restricted area under the possession of another citizen or violating the curfew.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== SOCIO-ENDANGERMENT LEVEL ONE ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;70%&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Document 15 - 20 PENALTY POINTS&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Administer 5 - 10 CYCLES&lt;br /&gt;
|-&lt;br /&gt;
! Verdict Code !! Description&lt;br /&gt;
|-&lt;br /&gt;
|63 CRIMINAL TRESPASS || Trespassing into an area restricted to Overwatch forces, such as checkpoints and HPR.&lt;br /&gt;
|-&lt;br /&gt;
|63S ILLEGAL IN OPERATION || Engaging in anti-civil activity as an accomplice to another. Includes providing aid or assistance to anti-citizens in any manner. &lt;br /&gt;
|-&lt;br /&gt;
|148 RESISTING ARREST || Showing any form of resistance against while being arrested&lt;br /&gt;
|-&lt;br /&gt;
|182 INACTION || Failure to immediately report any observed crimes at anti-civil activity level five or greater. &lt;br /&gt;
|-&lt;br /&gt;
|183 CONSPIRACY || Actively conspiring against the Union in any manner or actively speaking out against/contradicting the regime. &lt;br /&gt;
|-&lt;br /&gt;
|415B CIVIC INCURSION || An individual has perpetrated an act of aggravated assault with the explicit intent to attack, including robberies and kidnappings.&lt;br /&gt;
|-&lt;br /&gt;
|95 ILLEGAL CARRYING LEVEL ONE ||  Illegal carrying of a level 3 contraband.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== SOCIO-ENDANGERMENT LEVEL FIVE ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;70%&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Permanent-Relocation OR Terminal Verdict&lt;br /&gt;
|-&lt;br /&gt;
| 422 CAPITAL MALCOMPLIANCE || Actively operating against Overwatch forces in a way that could result in severe civil unrest. &lt;br /&gt;
|-&lt;br /&gt;
|78C ANTI-CITIZEN STATUS || Has accumulated -30 penalty points. &lt;br /&gt;
|-&lt;br /&gt;
|51B THREAT TO PROPERTY || Actively engaging in destructive behavior towards technology or resources, including scanners and other Combine resources. &lt;br /&gt;
|-&lt;br /&gt;
|94 WEAPON || Being in possession of any form of a firearm&lt;br /&gt;
|-&lt;br /&gt;
|243 ASSAULT ON PROTECTION TEAM || Any form of attack on or physical aggression toward Overwatch forces. &lt;br /&gt;
|-&lt;br /&gt;
|404 RIOT || Participation in a riot or protest by large groups of citizens. &lt;br /&gt;
|-&lt;br /&gt;
|505 EVASION BEHAVIOR&amp;#039;&amp;#039;&amp;#039; || Succeeding in evading or fleeing from Overwatch forces in an attempt to escape prosecution or witness sterilization&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bob</name></author>
	</entry>
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