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| {| class="wikitable" border="5" align="left" width="30%"
| | Moved to [[Civil_Protection_Overview|Civil Protection Overview]] |
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| ! 10 Code !! Definition
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| |10-0 || Caution
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| |10-2 || Elaborate
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| |10-3 || Stop transmitting
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| |10-4 || Copy
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| |10-5 || Repeat
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| |10-6 || Busy
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| |10-7 || Off-duty
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| |10-8 || On-duty
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| |10-12 || Standby
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| |10-14 || Passive
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| |10-15 || Prisoner
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| |10-17 || Responding to request
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| |10-20 || Location
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| |10-22 || Disregard
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| |10-25 || Visual
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| |10-26 || Prosecuting
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| |10-30 || Socio-incursion
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| |10-32 || Armed personnel
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| |10-41 || Patrolling
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| |10-42 || End patrol
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| |10-43 || PT information
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| |10-52 || Medical required
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| |10-59 || Escort
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| |10-65 || Standing by
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| |10-76 || Enroute
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| |10-78 || Armed assistance
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| |10-91D || Citizen
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| |10-96 || Mentally unfit
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| |10-97 || Arrived
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| |10-103 || Disturbance
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| |10-103M || Disturbance by 10-96
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| |10-104 || Suicide
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| |10-107 || Suspicious person
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| |10-108 || Officer down/Needs assistance
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| |11-6 || Illegal discharge of firearms
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| |11-44 || Clean up required, DB
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| |11-99 || Officer needs help, emergency
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| |}
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| {| class="wikitable" border="1" align="right" width="40%"
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| ! Code !! Definition
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| |Code 1 || Respond at will (walk)
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| |Code 2 || Urgent response/Prioritize issue (When current task is complete)
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| |Code 3 || Emergency response (Respond immediately)
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| |Code 4 || No further assistance required
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| |Code 7 || Start ration distribution
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| |Code 8 || Stop ration distribution
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| |Code 12 || Return to standard protection duties
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| |Code 20 || Begin general public service detail operations
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| |Code 21 || Stop general public service detail operations
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| |Code 100 || Situation stable
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| |}
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| {| class="wikitable" border="1" align="center" width="30%"
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| ! Term !! Definition
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| |Administer || Issue verdicts or punishments.
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| |Deservice || To kill an unfit Overwatch asset designated for termination by Dispatch.
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| |Deserviced || Death of an Overwatch asset.
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| |Document || To note down verdicts or punishments, refers to a citizen's records
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| |Clamp || Lockdown the designated area using forcefields and Combine locks.
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| |Cycle || To detain an individual and administer their punishment.
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| |Converge || To move to a location.
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| |Expired || No longer in use; terminated.
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| |Expose || Deprive the target cover.
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| |Expunge || To kill immediately; to obliterate.
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| |Harden || To reinforce/fortify a position, become less vulnerable.
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| |Command Point / CP || Designated base of operations, or entity/individual in-charge of CP assets.
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| |Immediate || Without delay
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| |Incursion || A sudden anti-citizen offense; tactical breakthrough.
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| |Inject || To move in; to force into something (medical).
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| |Inquire || To seek information by communication without outside sources.
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| |Intercede || To intervene and resolve as an arbitrator/meditator.
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| |Intercept || To stop the progress or inteded course of.
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| |Interlock || To connect together, become whole (in reference to team formation).
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| |Isolate || To separate; to cause to be apart.
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| |Lock || To hold postion.
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| |Malcompliance || "Anti-compliance" - acts that are defiance of compliance.
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| |Malignant || Virulent or threatening to socio-stability - inclined to cause harm.
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| |Midnight || An engagement protocol demanding complete silence and secrecy.
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| |Miscount || Unfit or defected individual.
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| |Non-citizen || An unregistered individual.
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| |Non-compliance || Failure or refusal to comply.
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| |Outbreak || Sudden, violent occurrence threatening the civil body.
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| |Pacify || A non lethal approach, to incapacitate and restrain.
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| |Passive || Deceased or incapacitated person.
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| |Pressure || To intensify in force, influence something into breaking/giving up.
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| |Presecute || To initiate or conduct a criminal case against (potentially including inquiry).
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| |Reinforce || To strengthen with additional personnel or equipment.
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| |Restrain || To tie up an individual.
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| |Restrict || To deny access
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| |Request || A citizen-made assistance call.
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| |Ripcord || Retreat to a location, move out an area.
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| |Sacrifice Code || To fulfill absolute commitment to life-threatening engagements; permit no retreat.
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| |Search || To examine for the purpose of discovering evidence of a crime.
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| |Sector || The area that a particular unit is assinged to defend.
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| |Shield || To engage in defensive, protective batle tactics.
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| |Sociocide || Destruction or damage to socio-stabilization.
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| |Stabilize || To resore normalcy.
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| |Sterilize || To delete or remove compromising or damaging entites.
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| |Suspend || To cease.
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| |Sword || To engage in offensive, aggressive batle tactics.
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| |TAC || Tactical channel where Overwatch comms are linked across all assets.
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| |Tag || To label or identify; to confirm as "marked" (deceased).
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| |TAG || Tactical Assault Gear - any and all equipment purpose for armed combat.
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| |TAG units || I2-i1 units with possession of a firearm marked as TAG.
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| |Terminal || Of highest intensity, most severe.
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| |Unrest structure || A building designated to be the source of sociode.
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| |Verdicts || Ammunition/bullet(s).
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| |Verdict || Any legal judgment or decision.
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| |Viscon || Visual confirmation.
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| |Terminal Verdict || To administer death penalty.
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| |Workforce || All the people working or available to work; the citizen class of Combine society.
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| |Wrap up || To settle the final details of (informal).
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| |Zero || To close in upon; concentrate firepower on an exact target location (millitary).
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| |} | |