Overwatch: Difference between revisions

From aurawatch
Jump to navigation Jump to search
No edit summary
No edit summary
 
(20 intermediate revisions by the same user not shown)
Line 10: Line 10:
== General Information ==
== General Information ==


== General Tasks ==
== Arrest Protocol ==
Overwatch relocates or delivers final verdicts for individuals charged with ANTI-CIVIL ACTIVITY LEVEL FIVE and above at any socio-stability, unless stated otherwise by Civil Protection or Proxy Authority.
 
== General Tasks ==
  Overwatch guards High Priority Regions, Command Points, and Hardpoints.
  Overwatch guards High Priority Regions, Command Points, and Hardpoints.
Overwatch intimidates and maintains order through their sheer presence.
  Overwatch provides armed backup to Civil Protection units during code 0.
  Overwatch provides armed backup to Civil Protection units during code 0.
  Overwatch patrols outdoors during curfew, including inspections.
  Overwatch patrols outdoors during curfew, including inspections.
  Overwatch brings suspicious individuals to HPR for questioning.
  Overwatch brings suspicious individuals to HPR for questioning.
  Overwatch ensures the safety of high-profile individuals.
  Overwatch ensures the safety of high-profile individuals.
During Code "VOID" or "Fractured socio-stability" (RED), patrols are authorized in infested zones and sewage tunnels.
''' Overwatch relocates or delivers final verdicts for individuals charged with ANTI-CIVIL ACTIVITY LEVEL FIVE and above at any socio-stability, unless stated otherwise by Civil Protection or Proxy Authority.
'''
== During Code '''VOID''' and '''Fractured'''sociostability ==
Overwatch delegates are allowed to deploy outside HPR and hardpoints.
Overwatch is allowed to prosecute and deliver terminal verdict
Overwatch have no location restrictions.


=== Guidelines ===
Overwatch squads can only deploy beyond HPR/CP during inspection, witness sterilization, curfew, and whenever sociostability is over or equals to 50.
Overwatch squads must be in a squad of 2 members to deploy.
Overwatch squads can only deploy beyond HPR/CP during inspection, witness sterilization, curfew, and whenever sociostability is over or equals to 50.
Overwatch is authorized to conduct prosecutions and deliver final verdicts.
Overwatch is authorized arbitrarily bring suspicious citizens in for questioning.
Tasks given by the upper Proxy echelon take presedence.


== Overwatch Elite ==
== Overwatch Elite ==
Overwatch Elite responsible for the safety of the high profile individuals, as well as high security areas.
Overwatch Elite are tasked with ensuring the safety of high-profile individuals and protecting high-security areas.
 
Overwatch Elite are not the most talkative individuals, and their behavior should reflect that.


Overwatch Elite members are expected to exhibit reserved behavior and minimize unnecessary communication.


== Regulations ==
== Regulations ==
'''Breach of these regulations will likely result in your removal from the faction.
'''Failure to adhere to these regulations may lead to your expulsion from the faction.
'''
'''
  1. Cohesive chatter is a hard requirement in all forms of verbal communication.
  1. Maintaining cohesive chatter is an essential requirement for all verbal communication.


  2. Overwatch units are required to be part of a team before deploying.
  2. Overwatch units are required to be part of a stabilization team (min. 3 members) before deploying outside CP/HPR.
  -These teams require a minimum of two members to deploy.


  4. Do not interfere with Civil Protection affairs. Do not inquire about their affairs over the comms outside code 0.
  3. Avoid interfering with Civil Protection affairs and refrain from inquiring about their operations over the comms unless during code 0 emergencies.


  5. Overwatch soldiers undergo memory replacements and cognitive augmentations. This means your character is required to be obedient. If you do not agree with your team leader or dispatch's decision, keep it to  
  4. Overwatch soldiers undergo memory replacements and cognitive augmentations, emphasizing obedience. In the event of disagreement with team leader or dispatch decisions, it is expected to remain silent and comply.
yourself.  


  6. Overwatch Elite: Do not flag off if you are protecting/escorting a member outside the HPR. You will have to remain with your assignment until they have returned back to HPR.
  5. Overwatch Elite personnel must stay with and provide protection or escort for the individual they are assigned to until their safe return, without flagging off.


== Deployment Ratio ==
== Deployment Ratio ==
Overwatch operates under the ratio system. See the ratio table below.
There are no ratio requirements before Overwatch can flag up, unlike the previous seasons.
 
{| class="wikitable"
|-
! Socio-stability !! Min. CP Units !! Max OW Units
|-
| GREEN || 3 || 3
|-
| YELLOW || 4 || 4
|-
| RED || 3 || 8
|-
| VOID || 0 || 10
|}

Latest revision as of 09:55, 18 September 2024

Ow.png

This faction can be unlocked by advancing through the ranks of Civil Protection


This page contains general information for Overwatch. It should be known that this role is a privilege that may be taken away at any time if your conduct is deemed unsuitable or lacking.

Unless it is explicitly stated, everything from Civil Protection transfers over to this faction, including regulations, breaching policies, use of deadly force and so forth.

General Information

Arrest Protocol

Overwatch relocates or delivers final verdicts for individuals charged with ANTI-CIVIL ACTIVITY LEVEL FIVE and above at any socio-stability, unless stated otherwise by Civil Protection or Proxy Authority.

General Tasks

Overwatch guards High Priority Regions, Command Points, and Hardpoints.
Overwatch intimidates and maintains order through their sheer presence.
Overwatch provides armed backup to Civil Protection units during code 0.
Overwatch patrols outdoors during curfew, including inspections.
Overwatch brings suspicious individuals to HPR for questioning.
Overwatch ensures the safety of high-profile individuals.

Guidelines

Overwatch squads can only deploy beyond HPR/CP during inspection, witness sterilization, curfew, and whenever sociostability is over or equals to 50.
Overwatch squads must be in a squad of 2 members to deploy.
Overwatch squads can only deploy beyond HPR/CP during inspection, witness sterilization, curfew, and whenever sociostability is over or equals to 50.
Overwatch is authorized to conduct prosecutions and deliver final verdicts.
Overwatch is authorized arbitrarily bring suspicious citizens in for questioning.
Tasks given by the upper Proxy echelon take presedence.

Overwatch Elite

Overwatch Elite are tasked with ensuring the safety of high-profile individuals and protecting high-security areas.

Overwatch Elite members are expected to exhibit reserved behavior and minimize unnecessary communication.

Regulations

Failure to adhere to these regulations may lead to your expulsion from the faction.

1. Maintaining cohesive chatter is an essential requirement for all verbal communication.
2. Overwatch units are required to be part of a stabilization team (min. 3 members) before deploying outside CP/HPR.
3. Avoid interfering with Civil Protection affairs and refrain from inquiring about their operations over the comms unless during code 0 emergencies.
4. Overwatch soldiers undergo memory replacements and cognitive augmentations, emphasizing obedience. In the event of disagreement with team leader or dispatch decisions, it is expected to remain silent and comply.
5. Overwatch Elite personnel must stay with and provide protection or escort for the individual they are assigned to until their safe return, without flagging off.

Deployment Ratio

There are no ratio requirements before Overwatch can flag up, unlike the previous seasons.