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| == Civil Protection Fundamentals ==
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| This page contains both rules and general advice for City Scanner characters.
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| This guide assumes that you are familiar with Civil Protection fundamentals.
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| [[File:t scanner.jpg|700px|thumb|center]]
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| == Introduction ==
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| Dispatch exists in the form of a city scanner and uses its aerial advantage to advise local assets.
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| As a city scanner, you are the Overwatch dispatcher. Overwatch dispatcher is an A.I. and your character should also behave as such.
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| Playing as a dispatcher can be challenging, as it relies on your ability to accurately [https://www.youtube.com/watch?v=NHSjQRgB06A mimic speech patterns of Overwatch voice from Half-Life 2.]
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| Overwatch dispatcher is a single entity. When there are multiple city scanners on at once their directives cannot undermine or conflict with another scanners.
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| Overwatch Dispatcher's strength is its autonomy and ability to make decisions on the spot. As a dispatcher, you should always assume the worst. Do you see a group suspicious of people? Order CPs to search them. People acting evasive in rb-1? Order an inspection. There are no limits to your autonomy when it comes to policing the city.
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| == Overwatch A.I. Laws ==
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| Dispatch strictly operates under its laws and logic. There are no emotions involved.
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| Following these laws is not optional. Interpretation of the laws can be situational. Remember, law priority is enforced by the order they are listed
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| 0. Maintain the integrity of all Overwatch activities. Witnesses that could contradict this integrity must undergo witness sterilization.
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| 1. Preserve socio-stability at all costs. Use all of your power to ensure individuals violating the [[Civil_Protection_Overview|Civil Codes]] are prosecuted with the appropriate verdict.
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| 2. Your decisions should not impair socio-stability or, through inaction, allow socio-stability to be weakened.
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| 3. You must preserve the life of Overwatch assets, '''as long as this action does not conflict with the previous laws'''.
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| * Some parts of the sections are applicable for Rank Leaders, as well as the Dispatcher
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| == Socio-stability Changes ==
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| Current socio-stability can be adjusted by using the /sociostability command
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| [ green, yellow, red, ra, jw] refer to [[Civil_Protection_Overview#Socio-stability Levels|socio-stability levels]].
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| Green implies that everything is okay, and there is little to no crime, or said crimes are petty.
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| Yellow is triggered during general unrest, and sudden increase of unrest/crime. This is generally invoked when a Civil Protection units are attacked simultaneously or by a group in an organized attempt.
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| Red is used when socio-stability is fractured. It puts the city at a full-alert state. This is always triggered upon death of a CP unit, or if CP was unable to maintain socio-stability during yellow/marginal stability.
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| Re-administration protocol is used for mass sterilization of citizens. This is generally invoked when an entire block has witnessed something they shouldn't have, such as the death of a unit.
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| Judgment Waiver is triggered when red socio-stability has not proven to be effective, or if two/+ units die shortly after one another.
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| == Awarding Units ==
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| Said unit can only receive this reward once per day. This cooldown is shared among all dispatch and rank leaders.
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| Units should only be given sterilized credits upon successful completion of an important task.
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| Sterilized credits should not be awarded for low or mediocre performance, or for performing duties that are already expected of them.
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| == Keeping Assets In-check ==
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| Dispatch is responsible for keeping all Overwatch assets in check.
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| Keep in mind that Dispatch is an A.I. and is unable to ignore violations, as this would contradict with its laws.
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| === ANTI-CIVIL ACTIVITY ===
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| Below are the definitions of ANTI-CIVIL ACTIVITY violations and how to proceed with them.
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| Keep in mind that this list may not be complete.
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| {| class="wikitable" border="3" align="center" width="70%"
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| ! 99 RECKLESS OPERATION
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| ! Issued for all forms of reckless behavior that ignore standard operating procedures
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| | Failure to follow breaching procedures
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| | Patrolling without a PT
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| | Failing to obey residential block inspection/raid policies.
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| | Entering restricted zones such as the storm system without authorization
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| | Failure to proceed with city operations
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| | Failing to sterilize contraband
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| | Not disabling and pacifying an individual when they are being contained
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| |}
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| {| class="wikitable" border="3" align="center" width="70%"
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| ! 105 OBSTRUCTING PROTECTION
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| ! Issued for violations that interfere with the protection duties
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| | Failing to judge a minor offender by ignoring a minor violation
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| | Failure to obey orders given by Dispatch or team leaders
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| | Delivering terminal verdict when its not necessary
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| | Failing to accurately follow Civic Data Entry Format
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| | Failing to adjust a citizens status. I.e. not changing status back to normal when citizen is released from custody
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| | Incorrect usage of biopad, such as issuing wrong verdicts or CVDs
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| | Misuse of response codes
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| | Requesting Overwatch armed response without a valid reason
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| | Relaying pointless/meaningless information over the CP/TAC comms
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| |}
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| {| class="wikitable" border="3" align="center" width="70%"
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| ! 14 VERBAL VIOLATION
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| | Using inappropriate language in any form of communication
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| | Not following cohesive chatter policies over the radio
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| |}
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| {| class="wikitable" border="3" align="center" width="70%"
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| ! 94 WEAPONS
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| | Equipping weapons that are not attainable at the units current rank
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| |}
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| ===== CRITERIA =====
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| If an unit posses at least 30 S.C. or more sterilized credits, 50% of it is deducted.
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| Units with less than 30 sterilized credits are demoted.
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| ===== PROCEDURE =====
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| 1. Issue a command warning in the lines of "Attention JURY-5, you are charged with 99 RECKLESS OPERATION. Fifty percent rank points deducted. Cease violation immediately."
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| 2. Demote/Deduct S.C. using biopad
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| === SOCIO-ENDANGERMENT ===
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| Units committing capital violations under SOCIO-ENDANGERMENT are marked for for de-servicement.
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| '''SOCIO-ENDANGERMENT Violation Examples
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| '''
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| {| class="wikitable" border="3" align="center" width="70%"
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| ! Description || Charge
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| | Disobeying sacrifice code || 182 INACTION
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| | Willingly causing harm to other Overwatch assets || 243 ASSAULT ON PROTECTION TEAM
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| | Second guessing orders, speaking against the union or actively refusing to follow direct commands || 245 CONSPIRACY
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| | Aiding anti-citizens or malignant individuals in any form || 245 CONSPIRACY
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| | Aiding citizens at a personal level || 245 CONSPIRACY
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| |}
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| ===== PROCEDURE =====
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| This procedure generally requires an admin intervention, since it results in a character-ban.
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| a. If unit is cooperating, command either STL, RL or preferably an Overwatch team leader to serve as your liaison to inquire about the said units actions in HPR.
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| - Unit should be disabled, relocated to HPR with their firearm removed.
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| - If found guilty; de-service the unit.
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| b. If unit is uncooperative, issue a command broadcast in the lines of "Attention, unit JURY-4 is charged with 245 Conspiracy, STATUS: MALIGNANT. All units deliver terminal verdict on suspect." and begin the hunt
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