CP Terminology: Difference between revisions
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{| class="wikitable" border="2" align="left" width="15%" | |||
!colspan="2"|Ten Codes | |||
|- | |||
! Code || Definition | |||
|- | |||
|10-0 || Caution | |||
|- | |||
|10-2 || Elaborate | |||
|- | |||
|10-3 || Stop transmitting | |||
|- | |||
|10-4 || Copy | |||
|- | |||
|10-5 || Repeat | |||
|- | |||
|10-6 || Busy | |||
|- | |||
|10-7 || Off-duty | |||
|- | |||
|10-8 || On-duty | |||
|- | |||
|10-12 || Standby | |||
|- | |||
|10-14 || Passive | |||
|- | |||
|10-15 || Prisoner | |||
|- | |||
|10-17 || Responding to request | |||
|- | |||
|10-20 || Location | |||
|- | |||
|10-22 || Disregard | |||
|- | |||
|10-25 || Visual | |||
|- | |||
|10-26 || Prosecuting | |||
|- | |||
|10-30 || Socio-incursion | |||
|- | |||
|10-32 || Armed personnel | |||
|- | |||
|10-41 || Patrolling | |||
|- | |||
|10-42 || End patrol | |||
|- | |||
|10-43 || PT information | |||
|- | |||
|10-52 || Medical required | |||
|- | |||
|10-59 || Escort | |||
|- | |||
|10-65 || Standing by | |||
|- | |||
|10-76 || Enroute | |||
|- | |||
|10-78 || Armed assistance | |||
|- | |||
|10-91D || Citizen | |||
|- | |||
|10-96 || Mentally unfit | |||
|- | |||
|10-97 || Arrived | |||
|- | |||
|10-103 || Disturbance | |||
|- | |||
|10-103M || Disturbance by 10-96 | |||
|- | |||
|10-104 || Suicide | |||
|- | |||
|10-107 || Suspicious person | |||
|- | |||
|10-108 || Officer down/Needs assistance | |||
|- | |||
|11-6 || Illegal discharge of firearms | |||
|- | |||
|11-44 || Clean up required, DB | |||
|- | |||
|11-99 || Officer needs help, emergency | |||
|} | |||
{| class="wikitable" border="1" align="left" width="35%" | |||
!colspan="2"|General Terminology | |||
|- | |||
! Term !! Definition | |||
|- | |||
|Administer || Issue verdicts or punishments. | |||
|- | |||
|Deservice || To kill an unfit Overwatch asset designated for termination by Dispatch. | |||
|- | |||
|Deserviced || Death of an Overwatch asset. | |||
|- | |||
|Document || To note down verdicts or punishments, refers to a citizen's records | |||
|- | |||
|Clamp || Lockdown the designated area using forcefields and Combine locks. | |||
|- | |||
|Cycle || To detain an individual and administer their punishment. | |||
|- | |||
|Converge || To move to a location. | |||
|- | |||
|Expired || No longer in use; terminated. | |||
|- | |||
|Expose || Deprive the target cover. | |||
|- | |||
|Expunge || To kill immediately; to obliterate. | |||
|- | |||
|Harden || To reinforce/fortify a position, become less vulnerable. | |||
|- | |||
|Dispatch || Entity in-charge of all Overwatch assets. | |||
|- | |||
|CP || Entity/individual in-charge of CP delegates. | |||
|- | |||
|Contain || To detain in suspect in an iso-cube located in the stabilization jurisdiction | |||
|- | |||
|Immediate || Without delay | |||
|- | |||
|Incursion || A sudden anti-citizen offense; tactical breakthrough. | |||
|- | |||
|Inject || To move in/breach. | |||
|- | |||
|Inquire || To seek information by communication without outside sources. | |||
|- | |||
|Intercede || To intervene and resolve as an arbitrator/mediator. | |||
|- | |||
|Intercept || To stop the progress or inteded course of. | |||
|- | |||
|Interlock || To connect together, become whole (in reference to team formation). | |||
|- | |||
|Isolate || To separate; to cause to be apart. | |||
|- | |||
|Lock || To hold position. | |||
|- | |||
|Malcompliance || "Anti-compliance" - acts that are defiance of compliance. | |||
|- | |||
|Malignant || Virulent or threatening to socio-stability - inclined to cause harm. | |||
|- | |||
|Midnight || An engagement protocol demanding complete silence and secrecy. | |||
|- | |||
|Miscount || Unfit or defected individual. | |||
|- | |||
|Non-citizen || An unregistered individual. | |||
|- | |||
|Non-compliance || Failure or refusal to comply. | |||
|- | |||
|Negotiate || To reach an outcome through discussion, rather than action. | |||
|- | |||
|Outbreak || Sudden, violent occurrence threatening the civil body. | |||
|- | |||
|Pacify || A non lethal approach, to incapacitate and restrain. | |||
|- | |||
|Passive || Deceased or incapacitated person. | |||
|- | |||
|Pressure || To intensify in force, influence something into breaking/giving up. | |||
|- | |||
|Proscute || To initiate or conduct a criminal case against (potentially including inquiry). | |||
|- | |||
|Reinforce || To strengthen with additional personnel or equipment. | |||
|- | |||
|Restrain || To tie up an individual. | |||
|- | |||
|Restrict || To deny access | |||
|- | |||
|Request || A citizen-made assistance call. | |||
|- | |||
|Ripcord || Retreat to a location, move out an area. | |||
|- | |||
|Sacrifice Code || To fulfill absolute commitment to life-threatening engagements; permit no retreat. | |||
|- | |||
|Search || To examine for the purpose of discovering evidence of a crime. | |||
|- | |||
|Sector || The area that a particular unit is assinged to defend. | |||
|- | |||
|Shield || To engage in defensive, protective batle tactics. | |||
|- | |||
|Sociocide || Destruction or damage to socio-stabilization. | |||
|- | |||
|Stabilize || To resore normalcy. | |||
|- | |||
|Sterilize || To delete or remove compromising or damaging entites. | |||
|- | |||
|Suspend || To cease. | |||
|- | |||
|Sword || To engage in offensive, aggressive batle tactics. | |||
|- | |||
|TAC || Tactical channel where Overwatch comms are linked across all assets. | |||
|- | |||
|Tag || To label or identify; to confirm as "marked" (deceased). | |||
|- | |||
|TAG unit|| Airwatch/scanners | |||
|- | |||
|Terminal || Of highest intensity, most severe. | |||
|- | |||
|Unrest structure || A building designated to be the source of sociode. | |||
|- | |||
|Verdicts || Ammunition/bullet(s). | |||
|- | |||
|Verdict || Any legal judgment or decision. | |||
|- | |||
|Viscon || Visual confirmation. | |||
|- | |||
|Terminal Verdict || To administer death penalty. | |||
|- | |||
|Workforce || All the people working or available to work; the citizen class of Combine society. | |||
|- | |||
|Wrap up || To settle the final details of (informal). | |||
|- | |||
|Zero || To close in upon; concentrate firepower on an exact target location (millitary). | |||
|} | |||
{| class="wikitable" border="1" align="left" width="25%" | |||
!colspan="2"|Radio Codes & Terminology | |||
|- | |||
! Term !! Definition | |||
|- | |||
|Code 1 || Respond at will (walk) | |||
|- | |||
|Code 2 || Urgent response/Prioritize issue (When current task is complete) | |||
|- | |||
|Code 3 || Emergency response (Respond immediately) | |||
|- | |||
|Code 4 || No further assistance required | |||
|- | |||
|Code 7 || Start ration distribution | |||
|- | |||
|Code 8 || Stop ration distribution | |||
|- | |||
|Code 12 || Return to standard protection duties | |||
|- | |||
|Code 20 || Begin general public service detail operations | |||
|- | |||
|Code 21 || Stop general public service detail operations | |||
|- | |||
|Code 100 || Situation stable | |||
|- | |||
|Containment Field || Forcefield | |||
|- | |||
|34S || Shots fired | |||
|- | |||
|Iso-cube || Solitary cell | |||
|- | |||
|52E || Explosions heard | |||
|- | |||
|187 || Suspect prosecution discretionary (contain or administer terminal verdict at will) | |||
|- | |||
|404 || Riot in-progress | |||
|- | |||
|647 || Non-citizen/Minor offender | |||
|- | |||
|647E || Anti-citizen/Major offender | |||
|- | |||
|APB || All-points bulletin | |||
|- | |||
|BOL || Be on lookout | |||
|- | |||
|Parasitic || Xen-wildlife | |||
|- | |||
|Necrotic || Host with a Xen-wildlife attached to them | |||
|- | |||
|Bug || Insect-like alien species (antlions). | |||
|- | |||
|Delegates || Term used to refer to Civil Protection units. | |||
|- | |||
|CP || Command point as location or entity/individual in charge of assets. | |||
|- | |||
|CS || Control Section (followed by number) | |||
|- | |||
|CVD || Civic Deed | |||
|- | |||
|DB || Dead Body/Distribution Block | |||
|- | |||
||GOA || Gone On Arrival | |||
|- | |||
|HPR || High Priority Region | |||
|- | |||
|IZ || Industrial Zone | |||
|- | |||
|PB || Production Block (followed by number) | |||
|- | |||
|CS || Control Section (followed by number) | |||
|- | |||
|RB || Residential Block (followed by number) | |||
|- | |||
|Restrictor || Crowd control equipment | |||
|- | |||
|SC || Sterilized Credits | |||
|- | |||
|SPT || Standard Protection Team | |||
|- | |||
|UPI || Unidentified Person of Interest | |||
|- | |||
|UTL || Unable To Locate | |||
|} | |||
{| class="wikitable" border="3" align="left" width="25%" | |||
!colspan="2"|Operation Codes | |||
|- | |||
! Term !! Definition | |||
|- | |||
|DUTY || To execute a compulsory requirement. | |||
|- | |||
|SWORD || To engage in offensive, aggressive tactics. | |||
|- | |||
|OPERATE || To produce a desirable, proper effect. | |||
|- | |||
|CAUTERIZE || To disinfect and stop the spread of sociocide. | |||
|- | |||
|STABILIZE || Restore socio-stabilization. | |||
|- | |||
|ASSEMBLE || To come together, group at a certain location. | |||
|- | |||
|CLAMP || To impose stricter control by locking down areas. | |||
|- | |||
|CONTAIN || To halt the spread or development of on-going incursion | |||
|- | |||
|AMPUTATE || Use non-lethal force, pacify/disarm the target by targeting hands or legs | |||
|- | |||
|ZERO || To close in upon. | |||
|- | |||
|CONFIRM || Establish the truth or correctness; verify. | |||
|- | |||
|ISOLATE || To separate; to cause to be apart. | |||
|- | |||
|EXPUNGE || To kill immediately. | |||
|- | |||
|ADMINISTER || To carry out the pending sentence. | |||
|- | |||
|- | |||
||SACRFICE || Commitment to deadly engagements. | |||
|- | |||
|COAGULATE || To strenghten by staying grouped up. | |||
|- | |||
|CO-OPERATE || To work together. | |||
|- | |||
|SHIELD || Engage in defensive battle tactics. | |||
|- | |||
|PACIFY || To subdue or quell. Explicitly non-lethal. | |||
|- | |||
|PRESSURE || Unrelenting, concerted and continous force | |||
|- | |||
|STERILIZE || To clean up the traces/dispose of witnesses. | |||
|- | |||
|INFORM || To update/inform CP & dispatch on situation/events. | |||
|- | |||
|INQUIRE || To investigate, discover and examine the facts to establish the truth. | |||
|} |
Revision as of 15:51, 17 December 2020
Ten Codes | |
---|---|
Code | Definition |
10-0 | Caution |
10-2 | Elaborate |
10-3 | Stop transmitting |
10-4 | Copy |
10-5 | Repeat |
10-6 | Busy |
10-7 | Off-duty |
10-8 | On-duty |
10-12 | Standby |
10-14 | Passive |
10-15 | Prisoner |
10-17 | Responding to request |
10-20 | Location |
10-22 | Disregard |
10-25 | Visual |
10-26 | Prosecuting |
10-30 | Socio-incursion |
10-32 | Armed personnel |
10-41 | Patrolling |
10-42 | End patrol |
10-43 | PT information |
10-52 | Medical required |
10-59 | Escort |
10-65 | Standing by |
10-76 | Enroute |
10-78 | Armed assistance |
10-91D | Citizen |
10-96 | Mentally unfit |
10-97 | Arrived |
10-103 | Disturbance |
10-103M | Disturbance by 10-96 |
10-104 | Suicide |
10-107 | Suspicious person |
10-108 | Officer down/Needs assistance |
11-6 | Illegal discharge of firearms |
11-44 | Clean up required, DB |
11-99 | Officer needs help, emergency |
General Terminology | |
---|---|
Term | Definition |
Administer | Issue verdicts or punishments. |
Deservice | To kill an unfit Overwatch asset designated for termination by Dispatch. |
Deserviced | Death of an Overwatch asset. |
Document | To note down verdicts or punishments, refers to a citizen's records |
Clamp | Lockdown the designated area using forcefields and Combine locks. |
Cycle | To detain an individual and administer their punishment. |
Converge | To move to a location. |
Expired | No longer in use; terminated. |
Expose | Deprive the target cover. |
Expunge | To kill immediately; to obliterate. |
Harden | To reinforce/fortify a position, become less vulnerable. |
Dispatch | Entity in-charge of all Overwatch assets. |
CP | Entity/individual in-charge of CP delegates. |
Contain | To detain in suspect in an iso-cube located in the stabilization jurisdiction |
Immediate | Without delay |
Incursion | A sudden anti-citizen offense; tactical breakthrough. |
Inject | To move in/breach. |
Inquire | To seek information by communication without outside sources. |
Intercede | To intervene and resolve as an arbitrator/mediator. |
Intercept | To stop the progress or inteded course of. |
Interlock | To connect together, become whole (in reference to team formation). |
Isolate | To separate; to cause to be apart. |
Lock | To hold position. |
Malcompliance | "Anti-compliance" - acts that are defiance of compliance. |
Malignant | Virulent or threatening to socio-stability - inclined to cause harm. |
Midnight | An engagement protocol demanding complete silence and secrecy. |
Miscount | Unfit or defected individual. |
Non-citizen | An unregistered individual. |
Non-compliance | Failure or refusal to comply. |
Negotiate | To reach an outcome through discussion, rather than action. |
Outbreak | Sudden, violent occurrence threatening the civil body. |
Pacify | A non lethal approach, to incapacitate and restrain. |
Passive | Deceased or incapacitated person. |
Pressure | To intensify in force, influence something into breaking/giving up. |
Proscute | To initiate or conduct a criminal case against (potentially including inquiry). |
Reinforce | To strengthen with additional personnel or equipment. |
Restrain | To tie up an individual. |
Restrict | To deny access |
Request | A citizen-made assistance call. |
Ripcord | Retreat to a location, move out an area. |
Sacrifice Code | To fulfill absolute commitment to life-threatening engagements; permit no retreat. |
Search | To examine for the purpose of discovering evidence of a crime. |
Sector | The area that a particular unit is assinged to defend. |
Shield | To engage in defensive, protective batle tactics. |
Sociocide | Destruction or damage to socio-stabilization. |
Stabilize | To resore normalcy. |
Sterilize | To delete or remove compromising or damaging entites. |
Suspend | To cease. |
Sword | To engage in offensive, aggressive batle tactics. |
TAC | Tactical channel where Overwatch comms are linked across all assets. |
Tag | To label or identify; to confirm as "marked" (deceased). |
TAG unit | Airwatch/scanners |
Terminal | Of highest intensity, most severe. |
Unrest structure | A building designated to be the source of sociode. |
Verdicts | Ammunition/bullet(s). |
Verdict | Any legal judgment or decision. |
Viscon | Visual confirmation. |
Terminal Verdict | To administer death penalty. |
Workforce | All the people working or available to work; the citizen class of Combine society. |
Wrap up | To settle the final details of (informal). |
Zero | To close in upon; concentrate firepower on an exact target location (millitary). |
Radio Codes & Terminology | |
---|---|
Term | Definition |
Code 1 | Respond at will (walk) |
Code 2 | Urgent response/Prioritize issue (When current task is complete) |
Code 3 | Emergency response (Respond immediately) |
Code 4 | No further assistance required |
Code 7 | Start ration distribution |
Code 8 | Stop ration distribution |
Code 12 | Return to standard protection duties |
Code 20 | Begin general public service detail operations |
Code 21 | Stop general public service detail operations |
Code 100 | Situation stable |
Containment Field | Forcefield |
34S | Shots fired |
Iso-cube | Solitary cell |
52E | Explosions heard |
187 | Suspect prosecution discretionary (contain or administer terminal verdict at will) |
404 | Riot in-progress |
647 | Non-citizen/Minor offender |
647E | Anti-citizen/Major offender |
APB | All-points bulletin |
BOL | Be on lookout |
Parasitic | Xen-wildlife |
Necrotic | Host with a Xen-wildlife attached to them |
Bug | Insect-like alien species (antlions). |
Delegates | Term used to refer to Civil Protection units. |
CP | Command point as location or entity/individual in charge of assets. |
CS | Control Section (followed by number) |
CVD | Civic Deed |
DB | Dead Body/Distribution Block |
GOA | Gone On Arrival |
HPR | High Priority Region |
IZ | Industrial Zone |
PB | Production Block (followed by number) |
CS | Control Section (followed by number) |
RB | Residential Block (followed by number) |
Restrictor | Crowd control equipment |
SC | Sterilized Credits |
SPT | Standard Protection Team |
UPI | Unidentified Person of Interest |
UTL | Unable To Locate |
Operation Codes | |
---|---|
Term | Definition |
DUTY | To execute a compulsory requirement. |
SWORD | To engage in offensive, aggressive tactics. |
OPERATE | To produce a desirable, proper effect. |
CAUTERIZE | To disinfect and stop the spread of sociocide. |
STABILIZE | Restore socio-stabilization. |
ASSEMBLE | To come together, group at a certain location. |
CLAMP | To impose stricter control by locking down areas. |
CONTAIN | To halt the spread or development of on-going incursion |
AMPUTATE | Use non-lethal force, pacify/disarm the target by targeting hands or legs |
ZERO | To close in upon. |
CONFIRM | Establish the truth or correctness; verify. |
ISOLATE | To separate; to cause to be apart. |
EXPUNGE | To kill immediately. |
ADMINISTER | To carry out the pending sentence. |
SACRFICE | Commitment to deadly engagements. |
COAGULATE | To strenghten by staying grouped up. |
CO-OPERATE | To work together. |
SHIELD | Engage in defensive battle tactics. |
PACIFY | To subdue or quell. Explicitly non-lethal. |
PRESSURE | Unrelenting, concerted and continous force |
STERILIZE | To clean up the traces/dispose of witnesses. |
INFORM | To update/inform CP & dispatch on situation/events. |
INQUIRE | To investigate, discover and examine the facts to establish the truth. |