Vortigaunt: Difference between revisions

From aurawatch
Jump to navigation Jump to search
No edit summary
No edit summary
 
(17 intermediate revisions by the same user not shown)
Line 1: Line 1:
== The Code of Honor==
[[File:t_biotic.png|400px|thumb]]
The Code is an amalgamation of good deeds, traditional religious practices, tribal cultural norms and diplomatic attitudes set in place
by the defacto leaders of Vortigaunt society, the Elders, as a dogma of how all Vortigaunts should and
should not act in face of the gruesome reality of the Great Peril at the hands of the Shu'ulathoi.


This universally agreed upon dogma of the Elders bind us to a diplomatic approach to surviving in bondage as a means to an end.
'''This faction can be unlocked by applying on our [https://forums.aurawatch.info/ forums]'''




=== 1. Mankind ===
Biotics, or Slave Vortigaunts, are the weaker and more numerous cousins of their Free Vortigaunt counterparts, available (for the time
being) to a much greater pool of players than the typical Vortigaunt role.


The natives of this world, Humans, suffer similarly to us, and hold great power over this place.  
Your activity as a Biotic will be monitored and may be taken away from you at any time if you fail to play the role correctly.  


They can make powerful allies, or dreadful enemies. As such, it imperative to our diplomatic strategy to build a positive rapport with them.
== Biotic Duties ==
* You are enslaved by the Combine and nothing you can do will counteract this fact.
*  Thought-out the day, Biotics are responsible for keeping the city clean to the best of their abilities.
*  This includes collecting trash, cleaning floors as well as other janitorial duties such as disposing of the deceased bodies.


- Never harm, menace, or otherwise take aggression against innocent unarmed Humans.
== Biotic Rules ==


  - Refrain from openly making your aggression known to any Humans if it can be helped.
  1. You are bound by the will of the Combine, and are severed from the Vortessence. Obey all direct orders given to you by Civil Protection and Overwatch. You are worth more alive than dead.


  - Help and nurture Humans if ever the situation presents itself. Guide them and protect them.
  2. Do not cause chaos or stir up trouble. This will only earn you a one-way trip to Nova Prospekt.


  - Conceal the motives of the Tribe except among Humans whos allegiance is firmly aligned with our cause.
  3. Remember that, while ultimately you do wish to become free, your priority is the safety of yourself.


  - Facilitate the organization of Humans sympathetic to the cause, unite them with their like minded kin.
  4. It is imperative that you cooperate with the Combine to the best of your ability, your kind has existed long enough in bondage to understand that menial disobedience causes more harm than good in the long term.


- Humans are a tribal people, but lack unity. Build a rapport with their strongest and wisest leaders, to seal our alliance.
While ultimately, your loyalty belongs to the rest of your kin under ideal circumstances, it is more beneficial to all of your kin to survive under the yoke of the Combine, rather than die  fighting a battle you have no hope of winning. One day, you know, your time will come.
 
 
=== 2. Honorable Conduct ===
 
As a proud and cultured people, we must always carry ourselves with dignity and honor.
 
To survive in these Dark Times, we must maintain our ancient customs and traditions among our shattered people. They are all that remains of our connection to the Homeland.
 
- Always do the will of the Elders. They are enlightened and influenced by the Vortessence, the source of all the Vortigaunt's power.
  It surround us, penetrates us, it binds the universe together, and through it, they are offered a glimpse into prophecy.
 
- Respect the dens and dwelling place of our kin. Never desecrate such places, or intrude where you are unwelcome.
 
- It is customary to trade gifts between kin when entering their presence.
 
- Shrines and Totems keep the land clean, and purge foul corruptions. Their builders are blessed.
 
- Consecrate your living spaces to drive off evil beings.
 
- Always act in the best interest of your Kin.
 
'''(The Code serves as the guidelines for Vortigaunt activity and underlies the Vortigaunt strategy to surviving and overcoming the Combine, and should almost never be broken. Failure to adhere to the Code's rules could result in your vortigaunt being exiled, and your whitelist potentially being revoked/suspended.)'''
 
 
'''NOTE: This is a living code, expect changes to be made based on conversation and updates to the game.
'''

Latest revision as of 13:29, 2 August 2021

T biotic.png

This faction can be unlocked by applying on our forums


Biotics, or Slave Vortigaunts, are the weaker and more numerous cousins of their Free Vortigaunt counterparts, available (for the time being) to a much greater pool of players than the typical Vortigaunt role.

Your activity as a Biotic will be monitored and may be taken away from you at any time if you fail to play the role correctly.

Biotic Duties

  • You are enslaved by the Combine and nothing you can do will counteract this fact.
  • Thought-out the day, Biotics are responsible for keeping the city clean to the best of their abilities.
  • This includes collecting trash, cleaning floors as well as other janitorial duties such as disposing of the deceased bodies.

Biotic Rules

1. You are bound by the will of the Combine, and are severed from the Vortessence. Obey all direct orders given to you by Civil Protection and Overwatch. You are worth more alive than dead.
2. Do not cause chaos or stir up trouble. This will only earn you a one-way trip to Nova Prospekt.
3. Remember that, while ultimately you do wish to become free, your priority is the safety of yourself.
4. It is imperative that you cooperate with the Combine to the best of your ability, your kind has existed long enough in bondage to understand that menial disobedience causes more harm than good in the long term.

While ultimately, your loyalty belongs to the rest of your kin under ideal circumstances, it is more beneficial to all of your kin to survive under the yoke of the Combine, rather than die fighting a battle you have no hope of winning. One day, you know, your time will come.