CP Terminology: Difference between revisions

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{| class="wikitable" border="2" align="left" width="10%"
Moved to [[Civil_Protection_Overview|Civil Protection Overview]]
!colspan="2"|Ten Codes
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! Code || Definition
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|10-0 || Caution
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|10-2 || Elaborate
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|10-3 || Stop transmitting
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|10-4 || Copy
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|10-5 || Repeat
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|10-6 || Busy
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|10-7 || Off-duty
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|10-8 || On-duty
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|10-12 || Standby
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|10-14 || Passive
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|10-15 || Prisoner
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|10-17 || Responding to request
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|10-20 || Location
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|10-22 || Disregard
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|10-25 || Visual
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|10-26 || Prosecuting
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|10-30 || Socio-incursion
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|10-32 || Armed personnel
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|10-41 || Patrolling
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|10-42 || End patrol
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|10-43 || PT information
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|10-52 || Medical required
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|10-59 || Escort
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|10-65 || Standing by
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|10-76 || Enroute
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|10-78 || Armed assistance
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|10-91D || Citizen
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|10-96 || Mentally unfit
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|10-97 || Arrived
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|10-103 || Disturbance
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|10-103M || Disturbance by 10-96
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|10-104 || Suicide
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|10-107 || Suspicious person
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|10-108 || Officer down/Needs assistance
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|11-6 || Illegal discharge of firearms
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|11-44 || Clean up required, DB
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|11-99 || Officer needs help, emergency
|}
 
 
{| class="wikitable" border="1" align="left" width="30%"
!colspan="2"|General Terminology
|-
! Term !! Definition
|-
|Administer || Issue verdicts or punishments.
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|Deservice || To kill an unfit Overwatch asset designated for termination by Dispatch.
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|Deserviced || Death of an Overwatch asset.
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|Document || To note down verdicts or punishments, refers to a citizen's records
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|Clamp || Lockdown the designated area using forcefields and Combine locks.
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|Cycle || To detain an individual and administer their punishment.
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|Converge || To move to a location.
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|Expired || No longer in use; terminated.
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|Expose || Deprive the target cover.
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|Expunge || To kill immediately; to obliterate.
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|Harden || To reinforce/fortify a position, become less vulnerable.
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|Command Point / CP || Designated base of operations, or entity/individual in-charge of CP assets.
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|Immediate || Without delay
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|Incursion || A sudden anti-citizen offense; tactical breakthrough.
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|Inject || To move in; to force into something (medical).
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|Inquire || To seek information by communication without outside sources.
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|Intercede || To intervene and resolve as an arbitrator/meditator.
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|Intercept || To stop the progress or inteded course of.
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|Interlock || To connect together, become whole (in reference to team formation).
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|Isolate || To separate; to cause to be apart.
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|Lock || To hold postion.
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|Malcompliance || "Anti-compliance" - acts that are defiance of compliance.
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|Malignant || Virulent or threatening to socio-stability - inclined to cause harm.
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|Midnight || An engagement protocol demanding complete silence and secrecy.
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|Miscount || Unfit or defected individual.
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|Non-citizen || An unregistered individual.
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|Non-compliance || Failure or refusal to comply.
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|Outbreak || Sudden, violent occurrence threatening the civil body.
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|Pacify || A non lethal approach, to incapacitate and restrain.
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|Passive || Deceased or incapacitated person.
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|Pressure || To intensify in force, influence something into breaking/giving up.
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|Presecute || To initiate or conduct a criminal case against (potentially including inquiry).
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|Reinforce || To strengthen with additional personnel or equipment.
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|Restrain || To tie up an individual.
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|Restrict || To deny access
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|Request || A citizen-made assistance call.
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|Ripcord || Retreat to a location, move out an area.
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|Sacrifice Code || To fulfill absolute commitment to life-threatening engagements; permit no retreat.
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|Search || To examine for the purpose of discovering evidence of a crime.
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|Sector || The area that a particular unit is assinged to defend.
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|Shield || To engage in defensive, protective batle tactics.
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|Sociocide || Destruction or damage to socio-stabilization.
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|Stabilize || To resore normalcy.
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|Sterilize || To delete or remove compromising or damaging entites.
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|Suspend || To cease.
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|Sword || To engage in offensive, aggressive batle tactics.
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|TAC || Tactical channel where Overwatch comms are linked across all assets.
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|Tag || To label or identify; to confirm as "marked" (deceased).
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|TAG || Tactical Assault Gear - any and all equipment purpose for armed combat.
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|TAG units || I2-i1 units with possession of a firearm marked as TAG.
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|Terminal || Of highest intensity, most severe.
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|Unrest structure || A building designated to be the source of sociode.
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|Verdicts || Ammunition/bullet(s).
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|Verdict || Any legal judgment or decision.
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|Viscon || Visual confirmation.
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|Terminal Verdict || To administer death penalty.
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|Workforce || All the people working or available to work; the citizen class of Combine society.
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|Wrap up || To settle the final details of (informal).
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|Zero || To close in upon; concentrate firepower on an exact target location (millitary).
|}
 
 
{| class="wikitable" border="1" align="left" width="25%"
!colspan="2"|Radio Codes & Terminology
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! Term !! Definition
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|Code 1 || Respond at will (walk)
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|Code 2 || Urgent response/Prioritize issue (When current task is complete)
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|Code 3 || Emergency response (Respond immediately)
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|Code 4 || No further assistance required
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|Code 7 || Start ration distribution
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|Code 8 || Stop ration distribution
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|Code 12 || Return to standard protection duties
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|Code 20 || Begin general public service detail operations
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|Code 21 || Stop general public service detail operations
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|Code 100 || Situation stable
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|34S || Shots fired
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|52E || Explosions heard
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|187 || Suspect prosecution discretionary (contain or administer terminal verdict at will)
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|404 || Riot in-progress
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|647 || Non-citizen/Minor offender
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|647E || Anti-citizen/Major offender
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|APB || All-Points Bulletin
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|BOL || Be On Lookout
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|CP || Command point as location or entity/individual in charge of assets.
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|CS || Control Section (followed by number)
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|CVD || Civic Deed
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|DB || Dead Body/Distribution Block
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||GOA || Gone On Arrival
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|HPR || High Priority Region
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|IZ || Industrial Zone
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|PB || Production Block (followed by number)
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|CS || Control Section (followed by number)
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|RB || Residential Block (followed by number)
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|SC || Sterilized Credits
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|SPT || Standard Protection Team
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|TAG Unit || Units with access to tactical arsenal
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|UPI || Unidentified Person of Interest
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|UTL || Unable To Locate
|}
 
 
{| class="wikitable" border="3" align="left" width="25%"
!colspan="2"|Operation Codes
|-
! Term !! Definition
|-
|DUTY || To execute a compulsory requirement.
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|SWORD || To engage in offensive, aggressive tactics.
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|OPERATE || To produce a desirable, proper effect.
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|CAUTERIZE || To disinfect and stop the spread of sociocide.
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|STABILIZE || Restore socio-stabilization.
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|ASSEMBLE || To come together, group at a certain location.
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|CLAMP || To impose stricter control by locking down areas.
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|CONTAIN || To halt the spread or development of on-going incursion
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|AMPUTATE || Use deadly force / administer terminal-verdict.
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|ZERO || To close in upon.
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|CONFIRM || Establish the truth or correctness; verify.
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|ISOLATE || To separate; to cause to be apart.
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|EXPUNGE || To kill immediately.
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|ADMINISTER || To carry out the pending sentence.
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|-
||SACRFICE || Commitment to deadly engagements.
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|COAGULATE || To strenghten by staying grouped up.
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|CO-OPERATE || To work together.
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|SHIELD || Engage in defensive battle tactics.
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|PACIFY || To subdue or quell. Explicitly non-lethal.
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|PRESSURE || Unrelenting, concerted and continous force
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|STERILIZE || To clean up the traces/dispose of witnesses.
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|INFORM || To update/inform CP & dispatch on situation/events.
|-
|INQUIRE || To investigate, discover and examine the facts to establish the truth.
|}

Latest revision as of 17:28, 9 July 2021