Civil Protection Fundementals: Difference between revisions
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Issued for all forms of reckless behavior that ignore standard operating procedures | ! 99 RECKLESS OPERATION | ||
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! Issued for all forms of reckless behavior that ignore standard operating procedures | |||
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| Failure to follow breaching procedures | |||
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| Patrolling without a PT | |||
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| Failing to obey residential block inspection/raids policies. | |||
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| Entering restricted zones such as the storm system without requesting permission | |||
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| Failure to proceed with city operations | |||
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| Failing to sterilize a contraband | |||
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| Not disabling and pacifying an individual when they are being contained | |||
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Issued for violations that interfere with the protection duties | |||
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! 105 OBSTRUCTING PROTECTION | |||
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! Issued for violations that interfere with the protection duties | |||
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| Failing to judge a minor offender by ignoring a minor violation | |||
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| Failure to obey orders given by Dispatch or team leaders | |||
Relaying pointless/meaningless information over the CP/TAC comms | |- | ||
| Delivering terminal verdict when its not necessary | |||
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| Failing to accurately follow Civic Data Entry Format | |||
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| Failing to adjust a citizens status. I.e. not changing status back to normal when citizen is released from custody | |||
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| Incorrect usage of biopad, such as issuing wrong verdicts or CVDs | |||
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| Misuse of response codes | |||
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| Requesting Overwatch armed response without a valid reason | |||
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| Relaying pointless/meaningless information over the CP/TAC comms | |||
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! 14 VERBAL VIOLATION | |||
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| Using inappropriate language in any form of communication | |||
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| Not following cohesive chatter policies over the radio | |||
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! 94 WEAPONS | |||
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| Equipping weapons that are not attainable at the units current rank | |||
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Revision as of 08:19, 7 May 2020
Civil Protection Fundamentals
This page contains rules and general advice for Civil Protection players.
Civil Protection can be a challenging faction to play, and it is important to have a clear understanding of this page to ensure your success in it.
Regulations
Failure to adhere to these rules will result in your Civil Protection whitelist being potentially being revoked/suspended.
If you are unsure about a rule, ask a staff member or a senior CP player.
1. Being able to see characters names/cid in Biopad does not give you the right to 'guess' someones identity. Do not metagame CID or their name to assign them points.
2. Do not confiscate/steal items that are not classified as a contraband.
3. Confiscated contraband must be destroyed.
4. Do not leave any sort of item laying around in Command Points, or any other Overwatch area, including the armory.
5. Do not give away items to other characters. This also means you cannot have business transactions.
6. You are not allowed to use your medical supplies on citizens. Remember, you are not there to save Citizens, you are there to ensure the city remains socio-stable. That being said, this does not apply to detainees as you would not want them to abruptly die middle of their sentence.
7. Do not deviate from civic data entry format. We like to keep the data entries organized and it is there for a reason.
8. Designating individuals as BOL/ANTI-CITIZEN/DETAINED requires you to follow civic data entry format.
9. Your character description must consist of one or two full sentences at most, and must hint your anonymity.
10. Do not go AFK for longer than 10 minutes, and never AFK outside the Command Point. If you have something to do then flag off.
11. You are responsible for those you cycle. Ensure that they are processed when their time is up. Do not disconnect/char swap without letting other units know.
Cohesive Chatter
Cohesive chatter is described as keeping your radio communications short and concise, while making use of the appropriate terminologies and radio codes.
List of operational codes, ten codes, radio codes and general terminology can be found at terminology page.
Brand new units are generally given time to adapt to this, so think twice before requesting a rank upgrade.
Examples
Operation Codes | |
---|---|
CORRECT | INCORRECT |
Unit is 10-17 | I'am going off duty. |
Unit, Officer, Callsign | I / me / my |
Pacifying | Knocking out |
Is passive | Knocked out |
Suspect/Subject/Citizen/Target | He / him / she / her |
Suspect is 148 | He's running |
Copy/Affirmative/10-4/10-2 | Okay / understood |
Airwatch/Tag unit/Dispatch/Disp | Scanner |
Requesting 10-78 | I need backup |
Disabling | Tying up |
Necrotic | Zombie |
Deceased/Expired/Tag as DB/sentence delivered | Dead / Killed |
10-76/Inbound/Enroute | On my way |
Malignant(s) | Enemy / Enemies |
Terminal verdict / Final verdict | Kill |
General Information
Civil Protection members obtain rank and armaments through sterilized credits. Sterilized credits are retrieved from their hourly rations, or given by unit in charge.
Fresh i5 units are limited to carrying stunsticks, these restriction will be lift as they progress through the ranks.
Certain items will not be available for lower INT ranks, these include 9mm firearms, Mp7, grenades and so forth.
Rule of the thumb is that if you are unable to purchase the said equipment through the Civil Protection terminal, than you should not use it, as you will risk removal from the faction.
Aside from the faction regulations, Civil Protection units are also required to follow the civil codes.
Keep in mind that you are expected to behave as a ruthless police officer rather than a friendly mall-cop.
Certain actions could result in you losing sterilized credits, your rank or even de-servicement.
Below are some of the most common mistakes that result in disciplinary action. Note that this is not a full list, but a mere summary.
99 RECKLESS OPERATION |
---|
Issued for all forms of reckless behavior that ignore standard operating procedures |
Failure to follow breaching procedures |
Patrolling without a PT |
Failing to obey residential block inspection/raids policies. |
Entering restricted zones such as the storm system without requesting permission |
Failure to proceed with city operations |
Failing to sterilize a contraband |
Not disabling and pacifying an individual when they are being contained |
105 OBSTRUCTING PROTECTION |
---|
Issued for violations that interfere with the protection duties |
Failing to judge a minor offender by ignoring a minor violation |
Failure to obey orders given by Dispatch or team leaders |
Delivering terminal verdict when its not necessary |
Failing to accurately follow Civic Data Entry Format |
Failing to adjust a citizens status. I.e. not changing status back to normal when citizen is released from custody |
Incorrect usage of biopad, such as issuing wrong verdicts or CVDs |
Misuse of response codes |
Requesting Overwatch armed response without a valid reason |
Relaying pointless/meaningless information over the CP/TAC comms |
14 VERBAL VIOLATION |
---|
Using inappropriate language in any form of communication |
Not following cohesive chatter policies over the radio |
94 WEAPONS |
---|
Equipping weapons that are not attainable at the units current rank |
Civic Data Entry Format
Below are various examples of Civic Data Entry format. Ensure that you follow this format when making an entry on your biopad.
Whenever you are updating a citizens record, always ensure that you are following the format below. Do not deviate from this format.
Points | <VIOLATION> -7 | 603 UNLAWFUL ENTRY
- If the suspect is BOL (Be on the lookout) (i.e. they ran away or fled the scene before they could be punished)
Follow the format below as this will ensure that next unit to find this individual will administer the pending verdict
POINTS | [BOL] <VIOLATION> -7 | [BOL] 603 UNLAWFUL ENTRY
- Whenever a verdict has been administered and the citizen released from detainment, place an info entry
0 | [VERDICT ADMINISTERED]
To kill or not to kill
'Killing' is defined as a Terminal Verdict. Terminal verdict is not referred to as "amputate".
It is important to memorize socio-stability levels, as having the right to carry a firearm does not mean you can deliver terminal verdict at will.
Certain socio-stability levels strictly forbid the use firearms and deadly force from being used against citizens.
Unless your life is in imminent danger, you should never resort to killing a citizen.
Keep in mind that getting punched by a single citizen is not a life threatening situation. You have a stunstick for a reason.
In fractured socio-stability, you are permitted to make use of your firearms if you feel they are necessary for your missions success.
Keep in mind that if you decide to go down the route of administering a terminal verdict, it will result in an NLR (new life rule) and not a character-kill.
During Judgement Waiver or Emergency Code: Void, citizens killed by any Overwatch forces will result in a permanent character kill.
Witness Sterilization
Witness sterilization is a form of tying loose ends by disposing of witnesses.
Unless stated otherwise by unit in charge or Dispatch, any witness to these events must be brought to the CP perimeter and sterilized.
Note that this merely results in NLR (new life rule), meaning their characters will forget all the details that led up to witness sterilization.
Attempting to run away from witness sterilization and succeeding results in a 422 CAPITAL MALCOMPLIANCE.
Additionally, mass witness sterlizations may take place under RE-ADMINISTRATION PROTOCOL as mentioned in socio-stability levels.
This means that either RL or dispatch will designate entire block(s) to be sterilized.
Witness sterilization can occur if the citizens:
Overheard/witnessed vital information a leak, which could potentially undermine the integrity of Combine Witnessed death of a Combine asset
Important Commands
RMB + Stunstick - Attempts to wake up pacified citizens RMB + MP7 - Force unarmed citizens to surrender /cpcommands - Displays important faction commands /waypoint Deploys a waypoint at your cursors location, can be named /code2 Deploys a code 2 response beacon at mouse cursor /code3 Deploys a code 3 response beacon at mouse cursor /search - Command for frisking tied up individuals F1 - Displays your biopad F2 - Displays an inner thought menu for quick access F3 - Tie the character you are facing
Rank Clarification
We consider every unit to be equal, and all units are classified as ground units.
All ground units follow the directives of the Overwatch A.I.
While there aren't any command ranks in Civil Protection, certain units are designated as either rank or stabilization team leaders. Aside from performing general civil protection duties, these units are able initiate inspections, adjust socio-stability, and charge units with 99 reckless whenever they make a dumb mistake.
We employ the rank point system and similar to the previous INT system,
We employ a rank point system, where units start off at RP 50 and work their way down to 10.
Units are able to request rank points by spending their sterilized credits. Each rank upgrade grants in 5 rank points.
Units with access to H&K MP7 are referred to as TAG units.