Civil Protection Tutorial

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Civil Protection Regulations

This page contains all the guidelines for Civil Protection. Failure to adhere these rules will result in you losing your Civil Protection character, along with your whitelist being revoked/suspended.


Policies

OOC Policies

These policies are not IC, and will most likely result in a removal from the faction.

* Metagaming with /PDA such as guessing someones CID or their name to assign them points.
* Do not confiscate/steal items that are not classified as a contraband (Do not take citizens rations or tokens).
* Confiscated contraband must be destroyed.
* Do not leave ANY items laying around. 
* You are not allowed to give any tokens or items to citizens. (Yes, this means you also cannot buy stuff off people.)
* You are not allowed to use your medical supplies on Citizens unless they are being used to ensure Citizen a serves/receives the full extend of their sentence. 
  Remember, you are not there to save Citizens, you are there to ensure the city remains socio-stable. 
* Do not set people BOL / ANTI-CITIZEN without logging it on PDA and specifying the transgression.
* Your character description must consist of one or two full sentences, and must hint your anonymity.
* Do not go AFK for longer than 15 minutes. If you have to do something, flag off.
* You are responsible for those you cycle. Ensure that they are processed when their time is up.


IC Policies

Breaking these policies that will result in IC punishments, such as S.C. deduction, or unit de-servicement.

* Citizens must be pacified (knocked out and tied) whenever they are being brought in/out of HPR or CP. 
* Follow the socio-stability Socio-stability weapon protocols. Firearms should not be fired or equipped during GREEN socio-stability, unless your life is in danger.
* Adhere to cohesive chatter protocols. Use the right codes and terminologies when using the radio.
* Always use Detainment Block terminals when cycling prisoners. You are required to enter citizen's CID and cycle them using the terminal.
* You must be part of a PT before leaving the HPR/CP.


Useful things to know

/cpcommands - Displays important faction commands
F2 - Displays an inner thought menu for quick access
F3 - Shortcut for tying up characters.
F4 - Shortcut for frisking tied up characters.