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4 May 2026
- 11:5011:50, 4 May 2026 Gameplay (hist | edit) [1,670 bytes] Bob (talk | contribs) (Created page with "'''Gameplay''' covers the systems that make BobCity tick. Read this if you want to know how to actually do things. ==Travel== '''Travel''' covers how characters move through the world of BobCity. Movement happens at the room and building level. Every building is a network of connected rooms — lobbies, hallways, elevators, units — and getting anywhere means walking through that network one tile at a time. ==Tiles== Rooms are made up of tiles. Most tiles are just...")
- 11:4811:48, 4 May 2026 Lore (hist | edit) [3,371 bytes] Bob (talk | contribs) (Created page with "==Navigation== * Districts * Factions * Gameplay")
- 11:4211:42, 4 May 2026 BobCity Districts (hist | edit) [1,129 bytes] Bob (talk | contribs) (Created page with "'''Districts''' are the major divisions of BobCity. Each district contains a network of buildings, streets, and rooms that residents can travel between. At present, only one district is publicly accessible. ==District 1== A blue level district in Bob City. Home to mass housing, a working port, and assorted private hangars. ===Megabuilding 04=== A mass-housing arcology complex built from prefabricated modules. Megabuilding 04 is a self-contained ecosystem with resi...")
- 11:3111:31, 4 May 2026 BobCity (hist | edit) [1,213 bytes] Bob (talk | contribs) (Created page with "'''BobCity''' is a 2.5D roleplaying game set in a futuristic dystopia, where corporations run amok without any oversight. The year is 2109. The world governments have either collapsed or are barely kept on life support by corporations with ulterior motives. The average lifespan in the most developed regions has plummeted to 24 years of age. BobCity is one of these sought after developed regions. BobCorp, a sprawling megacorporation with its hands in everything, founded t...")