BobCorpRules

From aurawatch
Jump to navigation Jump to search

BobCorp Specific Rules

These rules are extra rules for BobCorp.

1. No Spoilers

  • This is a gamemode where YOU discover how it works and the secrets within. Don't rob other players of the joy of discovery.
  • There's much more fun to be had when the inner workings and secret techniques of your role are known only to you. The organic discovery of game mechanics heightens the fun for everyone involved.
  • Don't reveal information that involves RNG, a technique that is kept under wraps, or a feature that is hidden behind a role and not immediately accessible to other players.

2. Portray your character's role accurately

  • Play as a coherent, believable character that you enjoy portraying. But understand that their knowledge must fit their assigned role.
  • Do not base your character's knowledge on information that is only obvious to you as a player.
In other words, broad first aid application and knowledge is entirely acceptable, but specialized medical knowledge, such as knowing the best chemical combinations without guidance or making a savant-like medical diagnosis as a non-medical professional, is not.
  • Unless it is appropriate for your character's position to have that knowledge (i.e. director), your character should not be going around teaching and advising other characters on how to excel at their jobs/tasks.
  • Your character's duties as a department head (quartermaster, chief medical officer, etc.) involve the upkeep, management, and direction of your specific role's employees. It is expected of you to micromanage and occasionally provide education to employees to ensure that your shift goes smoothly.

3. Character Attitude

If your character has been selected to be an enemy of the corporation, you can safely ignore this rule.

  • Play your character as though they wish to keep their job at the company.
  • Listening to security officers, supervisors, and following the chain of command will help your character maintain employment.
  • While your character may commit minor crimes, consider the above statements.
  • If you find yourself in a fight with someone, do what you can to not kill them.

4. Communication

  • Keep in mind that using netspeak extends to using acronyms for jobs that people typically do not use acronyms for in the real world, such as "QM", "SEC", "CMO", "CL", etc.

5. Chaos Leeway

If your character has been selected to be an enemy of the corporation, you can safely ignore this rule.

  • We want you to portray a character that you enjoy roleplaying as. However, creating chaos with little to no IC justification or provocation is neither fun nor allowed.
  • This includes knowingly encouraging characters to ingest toxic or harmful substances, sabotaging equipment, and murdering other characters.
From an OOC perspective, making consumables with fatrat-harmful-radioactive-acidic-instagib chemicals and leaving them in places is a protected form of BobCorp expression.
However, purposely mislabeling them as something beneficial, encouraging or baiting others to ingest them, or leaving them in common areas such as a medbay, kitchen, or bar is not.

6. Antagonist Conduct

Only applies if your character has been selected to be an enemy of the corporation.

  • You are not obligated to play your character as a terrible villain, but you do have a wide range of tools at your disposal to advance the plot and keep things interesting for everyone.
  • While your character should prioritize completing their objectives, treat it as an exciting challenge as opposed to ruining others' experiences.
  • Escalation rules still apply when dealing with characters outside the scope of your objectives.