Civil Protection Overview: Difference between revisions
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[[File:Cp_guideline.jpg| | [[File:Cp_guideline.jpg|500px|thumb]] | ||
== | === PERMANENT RE-LOCATION === | ||
'''Permanent re-location is a means to dispose of anti-citizens by relocating them to the fortress prison of Nova Prospekt or an undisclosed off-world location.''' | |||
Note that this is a one way trip and the character in question will be permanently relocated, effectively removing them from the game world for good. | |||
Members of the [[Civil_Service|Civil Service]] or Ministry are required to appear before the [[Proxy_Authority|Proxy Authority]], prior to being relocated. If this course of action is unavailable, the subject must remain contained until a hearing can be scheduled. | |||
Line 20: | Line 14: | ||
'''Terminal verdict is the highest form of punishment available to citizens.''' | '''Terminal verdict is the highest form of punishment available to citizens.''' | ||
Important note: This does not always result in a character kill outside Judgement Waiver. | |||
If an individual meets the criteria for receiving PERMANENT-RELOCATION then terminal verdict may be administered if '''ANY''' of the following conditions are met: | |||
-Subject is armed and dangerous, and units are unable to capture the target without risking their life | |||
-Subject is in a restricted zone or is about to flee into one | |||
-Fractured (RED) socio-stability | |||
-Discretionary prosecution (Judgement Waiver) | |||
Clarification: A citizen resisting arrest qualifies them for PERMANENT-RELOCATION, attempting to flee into a 603 zone qualifies them for terminal prosecution | |||
== Civil Codes & Verdicts == | |||
One cycle equals one hour in-game time. | |||
Malcompliance citation is the act of pacifying unruly citizens to remind them of the civil codes. | |||
'''Penalty points are negative CVD entries on MDC (i.e -10)''' | |||
Never charge a citizen based on another citizens word. You need sufficient proof, and will need to conduct an investigation. A citizen blaming their injuries on another character is not sufficient. | |||
'''When charging a citizen, state the following (Falls under cohesive chatter | You are protecting the civilized society, not its citizens. | ||
If a citizen is bleeding or near death during containment, apply a stimdose to ensure they stay alive for the duration of their cycle/questioning | |||
Vortigaunts will always be given MALCOMPLIANCE CITATION for anti-civil activity level one. | |||
Do not cycle Vortigaunt's as are always permanently relocated upon committing a crime including and above ANTI-CIVIL ACTIVITY LEVEL FIVE. | |||
'''When charging a citizen, state any of the following (Falls under cohesive chatter requirement) :''' | |||
YOU ARE CHARGED WITH | VIOLATION CODE XX | VIOLATION NAME | VERDICT | YOU ARE CHARGED WITH | VIOLATION CODE XX | VIOLATION NAME | VERDICT | ||
Example: Citizen, you are charged with city violation code 15: movement transgression. | Example: Citizen, you are charged with city violation code 15: movement transgression. Prepare to receive civil judgement. | ||
Example: Suspect, you are charged with violation code 603: unlawful entry. Your sentence is five cycles. | Example: Suspect, you are charged with violation code 603: unlawful entry. Your sentence is five cycles. | ||
Example: Anti-citizen, you are charged with city violation code 243: assault on protection team. Your sentence is permanent-relocation. | Example: Anti-citizen, you are charged with city violation code 243: assault on protection team. Your sentence is permanent-relocation. | ||
=== ANTI-CIVIL ACTIVITY LEVEL ONE === | === ANTI-CIVIL ACTIVITY LEVEL ONE === | ||
''' | {| class="wikitable" border="3" align="center" width="70%" | ||
!colspan="2"| DEDUCT: 2-4 PENALTY POINTS | |||
|- | |||
!colspan="2"| MALCOMPLIANCE CITATION ///// OR ///// CONTAIN: 4 CYCLES | |||
|- | |||
|14 VERBAL VIOLATION || '''Any form of verbal communication/socialization while outdoors with other citizens''' or speaking in an uncivilized way that exceeds a normal talking voice, such as yelling, shouting and inappropriate language while in-doors. | |||
|- | |||
|15 DISORDERLY CONDUCT || Any form of movement that exceeds general walking. | |||
|- | |||
|17 NON-COHESIVE DETACHMENT || Loitering or standing in an area considered suspicious. This includes standing next to forcefields, cameras and/or area power controllers. | |||
|- | |||
|19 CIVIL INTRUSION || Invading the personal space of another in a disruptive manner. | |||
|- | |||
|21 NON-SANCTIONED DISPOSAL || Improperly disposing of one's possessions, be them waste or otherwise, in a location other than a sanctioned disposal bin. | |||
|- | |||
|25 NON-SANCTIONED DISTRIBUTION || Unauthorized trading or sale of goods outside designated distribution zones, or without a valid permit as determined exclusively by Civil Services observation | |||
|- | |||
|27 ATTEMPTED CRIME || Attempting to commit an anti-civil activity and failing. | |||
|- | |||
|99 RECKLESS OPERATION || Failure to complete a task correctly and endangering others by doing so. | |||
|- | |||
|415 CIVIC DISUNITY || Actively behaving in a manner that undermines social harmony by performing non-aggravated gestures of violence such as making rude gestures, body blocking, pushing or shoving. | |||
|} | |||
=== ANTI-CIVIL ACTIVITY LEVEL FIVE === | === ANTI-CIVIL ACTIVITY LEVEL FIVE === | ||
{| class="wikitable" border="3" align="center" width="70%" | |||
!colspan="2"| DEDUCT: 5 - 8 PENALTY POINTS | |||
|- | |||
!colspan="2"| CONTAIN : 4 - 8 CYCLES | |||
|- | |||
|17F FUGITIVE DETACHMENT || Intentionally trying to hide from Civil Protection or Overwatch without fleeing. | |||
|- | |||
|28 FELONY INCITE || Having a rebellious attitude or questioning the Civil Protection. | |||
|- | |||
|48 THEFT || Stealing items owned by another citizen | |||
|- | |||
|63S ILLEGAL IN OPERATION || Engaging in anti-civil activity as an accomplice to another. Includes providing aid or assistance to anti-citizens in any manner. | |||
|- | |||
|62 ALARMS || Pulling emergency alarms for non-emergency/minor/invalid reasons, or continuously triggering proximity alarms (i.e. forcefields) by idling next to them | |||
|- | |||
|69 POSSESSION OF RESOURCES || Illegal carrying of a level 2 contraband. | |||
|- | |||
|98 IDENTITY THEFT || Wearing a face wrap or other disguise to conceal their identity | |||
|- | |||
|105 OBSTRUCTING PROTECTION || Performing an action that has wasted the time of or impeded the operations of Civil Protection or Overwatch forces. | |||
|- | |||
|140 TAX EVASION || Performed an activity in which a person has mislead, or avoided tax auditors | |||
|- | |||
|408 CRIMINAL DAMAGE || Actively attempting to or succeeding in destroying/sabotaging a part of the urban infrastructure, or committing arson | |||
|- | |||
|507 PUBLIC NON-COMPLIANCE || Disobeying a direct order from any Civil Protection or Overwatch asset. | |||
|- | |||
|603 UNLAWFUL ENTRY || Violating the curfew or trespassing/refusing to leave an area under the possession of another citizen. | |||
|} | |||
=== SOCIO-ENDANGERMENT LEVEL ONE === | |||
{| class="wikitable" border="3" align="center" width="70%" | |||
!colspan="2"| DEDUCT: 10 - 15 PENALTY POINTS | |||
|- | |||
!colspan="2"| CONTAIN : 9-12 CYCLES | |||
|- | |||
! Verdict Code !! Description | |||
|- | |||
|63 CRIMINAL TRESPASS || Trespassing into an area restricted to Civil Protection or Overwatch forces, such as checkpoints and HPR. | |||
|- | |||
|95 ILLEGAL CARRYING LEVEL ONE || Illegal carrying of a level 1 contraband. | |||
|- | |||
|148 RESISTING ARREST || Showing any form of resistance while being arrested, including running away. | |||
|- | |||
|182 INACTION || Failure to immediately report any observed crimes at anti-civil activity level five or greater. | |||
|- | |||
|343 AGGRAVATED ASSAULT || Attempting or succeeding in causing serious bodily harm to another Citizen with disregard for their life, including robberies and kidnapping. | |||
|- | |||
||404 RIOT || Participation in a riot or protest by large groups of citizens. | |||
|} | |||
=== SOCIO-ENDANGERMENT LEVEL FIVE === | === SOCIO-ENDANGERMENT LEVEL FIVE === | ||
''' | {| class="wikitable" border="3" align="center" width="70%" | ||
!colspan="2"| Permanent-Relocation OR Terminal Verdict if applicable | |||
|- | |||
|305 MISCOUNT || Individual does not posses any form of identification. i.e. CID or relocation papers. | |||
|- | |||
|422 CAPITAL MALCOMPLIANCE || Individual's concurrent C.V.D. count is less than or equal to -25. | |||
|- | |||
|51B THREAT TO PROPERTY || Actively engaging in destructive behavior towards CMB technology. Including hacking CMB technology, damaging scanners and other Combine non-biological assets. | |||
|- | |||
|94 WEAPON || Being in possession of any form of firearm | |||
|- | |||
|243 ASSAULT ON PROTECTION TEAM || Any form of attack towards Civil Protection or Overwatch assets. | |||
|- | |||
|245 CONSPIRACY || Actively conspiring against the Proxy in any manner, actively speaking out against or contradicting the regime, or breaching confidentiality | |||
|- | |||
|505 EVASION BEHAVIOR''' || Succeeding in evading or attempting to fleeing from Civil Protection or Overwatch, including community inspections. | |||
|} | |||
=== PT Assignments === | |||
Protection Team assignments will be automatically assigned to active PTs throughout the day. These tasks are affected by the socio-stability. | |||
PTs are required to fulfill their given assignment, as they are compulsory. | |||
PTs without an active assignment will be assigned discretionary duty. It is up to the PTL to exercise judgement and focus on an appropriate task. This includes patrolling, interlocking with other PTs, conducting investigations, and performing off-hours customs detail. That being said, discretionary duty is incompatible with public service detail and ration distribution. | |||
== Status Definitions == | |||
===== C.I. ===== | |||
Individual has been classified as a Confidential Informant by the Ministry. Maintain strict confidentiality. | |||
===== D.N.I. ===== | |||
This individual has been designated as Do Not Interfere. This status provides additional protection; do not arrest. | |||
===== Watchlist ===== | |||
Individual is on a watchlist due to their erratic or suspicious behavior. | |||
===== BOL ===== | |||
Be on the lookout | |||
Individual is sought out by the Combine. | |||
=== | ===== CONTAINED ===== | ||
Individual is contained within the stabilization jurisdiction. | |||
===== ANTI-CITIZEN ===== | |||
This individual is deemed a threat and deviant. | |||
== | == Socio-stability and Prosecution Codes == | ||
Socio-stability is used to accurately represent the probability of socio-destabilization. | |||
Prosecution codes will change based on the sociostability level. | |||
'''Socio-stability levels directly impact the active prosecution codes, which in return will alter the sentencing.''' | |||
Ensure you understand the prosecution codes defined at the [[Civil_Protection_Overview#Terminology_Dictionary|terminology section]] before sentencing individuals. | |||
There are six socio-stability alert levels. | |||
=== PRESERVED === | |||
Sociostability is preserved and is not in imminent danger. | |||
Firearms must be unequipped, unless an assets life is in imminent danger. | |||
Firearms must be equipped for prisoner escorts and for breaching. | |||
=== MARGINAL === | |||
Sociostability is considered tolerable, but not optimal. | |||
Assets should be actively working to prevent the sociocide | |||
Public service detail is suspended to allocate more patrols. | |||
Firearms may be equipped. | |||
== | === FRACTURED === | ||
Socio-stability has been compromised and requires immediate response. | |||
Public service detail, customs and ration distribution is suspended. | |||
Mandatory curfew is put in place. | |||
Firearms must be equipped. | |||
=== Judgement Waiver === | |||
Probability has been deemed inevitable and sentencing is made discretionary. | |||
Public service detail, customs and ration distribution is suspended. | |||
Mandatory curfew is put in place. | |||
All violators are charged with 245 CONSPIRACY. | |||
=== RE-ADMINISTRATION === | |||
Civil body has either witnessed or has been exposed an event that undermines the integrity of the Combine. | |||
Block-wide sterilizations are put into place and potential witnesses are sterilized. | |||
=== COMMUNITY INSPECTION === | |||
Residential blocks and its occupants will be thoroughly probed. | |||
Mandatory curfew is put in place. | |||
Individuals found outside their designated inspection positions are procecuted under Civil Code section 505 for evasion. | |||
Firearms must be equipped. | |||
== Residential / Distribution Block Inspection/Raid Policy == | |||
'''PT's are allowed to enter Residential Blocks, but are disallowed from entering personal apartments for safety reasons.''' | |||
'''Pt's are disallowed from patrolling Distribution Blocks''' | |||
If a unit has a probable cause to search either an apartment or a distribution block, they may either: | |||
a) Abide by the breaching guidelines and make an entry | |||
b) Request code 0 for available Overwatch units to breach and sweep the area. | |||
Note that during inspections and apartment sweeps, use of deadly force is always authorized and you should have your firearm equipped at all times. | |||
==== | == City Operations == | ||
=== Curfew === | |||
Curfew runs between 11:00 PM to 6:00 AM | |||
Citizens must return to their housing blocks prior to 11:30 PM | |||
Violating the curfew without a valid reason or authorization results in 603 UNLAWFUL ENTRY. | |||
Conscripted Biotics do not need to abide by the curfew. | |||
=== Workforce Intake Screening === | |||
All Citizens must undergo a screening prior to entering the city. | |||
If the citizen is not registered, they are classified as a non-citizen. All non-citizens must undergo a mandatory screening. Non-citizens are always relocated upon committing a transgression, or if found outside workforce intake. | |||
If the citizen is already registered, they may proceed into the city. The officer in-charge of screening may question and search this individual at their own discretion. | |||
This process consists of cross-examining individuals before admitting them into the city perimeter. | |||
All of the following questions must be asked to the individual. | |||
==== Admittance Questions ==== | |||
Full Name | |||
Age | |||
Secondary languages | |||
The given answers must match the information that is being displayed on the customs terminal. | |||
There are no do overs. Failing any of these questions results in an immediate 505 EVASION BEHAVIOR charge and the individual is permanently-relocated. | |||
== | ==== Post Admittance ==== | ||
'''For those who have successfully passed the workforce screening, enter '/statelaws' (or select it from the F2 menu) to display and read aloud the mandatory legal monologue.''' | |||
=== | === General Public Service Detail (T94-322) === | ||
Citizens voluntarily conscript themselves in order to earn Civic Deeds and contribute to towards their block work quota. | |||
Public Service detail is overseen by the members of Civil Services, however, Civil Protection presence is required to maintain order. | |||
At least two Civil Protection units are required to oversee it. | |||
General public service detail operates between 9 AM and 3 PM. | |||
No further volunteers are accepted past 10 AM. | |||
Workers are not allowed to abandon the work detail until it has concluded. | |||
Citizens found smuggling loaned equipment are prosecuted under 48 THEFT. | |||
General public service will only begin if the Civil Services decide to proceed and there are at least two Civil Protection units in place. | |||
=== Ration Distribution === | |||
Rations are distributed between 7 AM to 8 AM. | |||
Rations are a privilege, not a right. | |||
Rations are only available during preserved sociostability. | |||
This privilege is revoked the moment the individual engages in disorderly conduct, including talking. | |||
== Civic Deeds == | == Civic Deeds == | ||
'''Civic Deeds are documented deeds that are issued for contributing to the society. | '''Civic Deeds are documented deeds that are issued for contributing to the society. | ||
Citizens may be given a single CVD for the following reasons | |||
''' | ''' | ||
Aiding in the capture of a civil code violator. | |||
Reporting contraband. (If a citizen has picked up contraband with the intent to turn it in, they must be charged with possession, no matter the intention) | |||
Working in conjunction with Overwatch forces | |||
== Terminology Dictionary == | |||
{| class="wikitable" border="2" align="left" width="15%" | |||
!colspan="2"|Ten Codes | |||
|- | |||
! Code || Definition | |||
|- | |||
|10-0 || Caution | |||
|- | |||
|10-2 || Elaborate | |||
|- | |||
|10-3 || Stop transmitting | |||
|- | |||
|10-4 || Copy | |||
|- | |||
|10-5 || Repeat | |||
|- | |||
|10-6 || Busy | |||
|- | |||
|10-7 || Off-duty | |||
|- | |||
|10-8 || On-duty | |||
|- | |||
|10-10 || Prisoner | |||
|- | |||
|10-12 || Standby | |||
|- | |||
|10-14 || Patrol | |||
|- | |||
|10-15 || Pacifying/Issuing malcompliance citation | |||
|- | |||
|10-17 || Responding to request | |||
|- | |||
|10-20 || Location | |||
|- | |||
|10-22 || Disregard | |||
|- | |||
|10-25 || Visual | |||
|- | |||
|10-26 || Prosecuting | |||
|- | |||
|10-30 || Socio-incursion | |||
|- | |||
|10-32 || Armed personnel (OW/MP7) | |||
|- | |||
|10-43 || PT information | |||
|- | |||
|10-52 || Medical required | |||
|- | |||
|10-59 || Escort | |||
|- | |||
|10-65 || Standing by | |||
|- | |||
|10-76 || Enroute | |||
|- | |||
|10-78 || Armed assistance | |||
|- | |||
|10-91D || Citizen | |||
|- | |||
|10-96 || Mentally unfit | |||
|- | |||
|10-97 || Arrived | |||
|- | |||
|10-103 || Disturbance | |||
|- | |||
|10-103M || Disturbance by 10-96 | |||
|- | |||
|10-104 || Suicide | |||
|- | |||
|10-107 || Suspect | |||
|- | |||
|10-108 || Officer down/Needs assistance | |||
|- | |||
|11-6 || Illegal discharge of firearms | |||
|- | |||
|11-44 || Clean up required, DB | |||
|- | |||
|11-99 || Officer needs help, emergency | |||
|} | |||
{| class="wikitable" border="1" align="left" width="35%" | |||
!colspan="2"|General Terminology | |||
|- | |||
! Term !! Definition | |||
|- | |||
|Administer || Issue verdicts or punishments. | |||
|- | |||
|Deservice || To kill an unfit Overwatch asset designated for termination by Dispatch. | |||
|- | |||
|Deserviced || Death of an Overwatch asset. | |||
|- | |||
|Document || To note down verdicts or punishments, refers to a citizen's records | |||
|- | |||
|Clamp || Lockdown the designated area using forcefields and Combine locks. | |||
|- | |||
|Cycle || To detain an individual and administer their punishment. | |||
|- | |||
|Converge || To move to a location. | |||
|- | |||
|Dagger || Weapon. | |||
|- | |||
|Expired || No longer in active; terminated. | |||
|- | |||
|Expose || Deprive the target cover. | |||
|- | |||
|Harden || To reinforce/fortify a position | |||
|- | |||
|Dispatch || Entity in-charge of all Overwatch assets. | |||
|- | |||
|CP || Entity/individual in-charge of CP delegates. | |||
|- | |||
|Contain || To detain in suspect in an iso-cube located in the stabilization jurisdiction | |||
|- | |||
|Immediate || Without delay | |||
|- | |||
|Incursion || A sudden anti-citizen offense; tactical breakthrough. | |||
|- | |||
|Inject || To move in/breach. | |||
|- | |||
|Inquire || To seek information by communication without outside sources. | |||
|- | |||
|Intercede || To intervene and resolve as an arbitrator/mediator. | |||
|- | |||
|Intercept || To stop the progress or inteded course of. | |||
|- | |||
|Interlock || To reinforce another PT and become whole. | |||
|- | |||
|Isolate || To separate; to cause to be apart. | |||
|- | |||
|Lock || To hold position. | |||
|- | |||
|Malcompliance || "Anti-compliance" - acts that are defiance of compliance. | |||
|- | |||
|Malignant || Virulent or threatening to socio-stability - inclined to cause harm. | |||
|- | |||
|Midnight || An engagement protocol demanding complete silence and secrecy. | |||
|- | |||
|Miscount || Unfit or defected individual. | |||
|- | |||
|Non-citizen || An unregistered individual. | |||
|- | |||
|Non-compliance || Failure or refusal to comply. | |||
|- | |||
|Negotiate || To reach an outcome through discussion, rather than action. | |||
|- | |||
|Outbreak || Sudden, violent occurrence threatening the civil body. | |||
|- | |||
|Pacify || A non lethal approach, to incapacitate and restrain. | |||
|- | |||
|Passive || Deceased or incapacitated person. | |||
|- | |||
|Pressure || To intensify in force, influence something into breaking/giving up. | |||
|- | |||
|Prosecute || To initiate or conduct a criminal case against (potentially including inquiry). | |||
|- | |||
|Reinforce || To strengthen with additional personnel or equipment. | |||
|- | |||
|Restrict || To deny access to a location or to tie up an individual. | |||
|- | |||
|Request || A citizen-made assistance call. | |||
|- | |||
|Ripcord || Retreat to a location, move out an area. | |||
|- | |||
|Sacrifice Code || To fulfill absolute commitment to life-threatening engagements; permit no retreat. | |||
|- | |||
|Search || To examine for the purpose of discovering evidence of a crime. | |||
|- | |||
|Sector || The area that a particular unit is assinged to defend. | |||
|- | |||
|Shield || To engage in defensive, protective batle tactics. | |||
|- | |||
|Sociocide || Destruction or damage to socio-stabilization. | |||
|- | |||
|Stabilize || To resore normalcy. | |||
|- | |||
|Sterilize || To delete or remove compromising or damaging entites. | |||
|- | |||
|Suspend || To cease current action. | |||
|- | |||
|TAC || Tactical channel where Overwatch comms are linked across all assets. | |||
|- | |||
|Tag || To label or identify; to confirm as "marked" (deceased). | |||
|- | |||
|TAG unit|| Airwatch/scanners | |||
|- | |||
|Terminal || Of highest intensity, most severe. | |||
|- | |||
|Unrest structure || A building designated to be the source of sociode. | |||
|- | |||
|Verdicts || Ammunition/bullet(s). | |||
|- | |||
|Verdict || Any legal judgment or decision. | |||
|- | |||
|Viscon || Visual confirmation. | |||
|- | |||
|Terminal Verdict || To administer death penalty. | |||
|- | |||
|Workforce || All the people working or available to work; the citizen class of Combine society. | |||
|- | |||
|Wrap up || Bring to a conclusion | |||
|- | |||
|Zero || To close in upon or to concentrate firepower on target location | |||
|} | |||
{| class="wikitable" border="1" align="left" width="25%" | |||
!colspan="2"|Radio Codes & Terminology | |||
|- | |||
! Term !! Definition | |||
|- | |||
|Code 0 || Request Overwatch armed assistance | |||
|- | |||
|Code 1 || Respond at will (walk) | |||
|- | |||
|Code 2 || Urgent response/Prioritize issue (When current task is complete) | |||
|- | |||
|Code 3 || Emergency response (Respond immediately) | |||
|- | |||
|Code 4 || No further assistance required | |||
|- | |||
|Code 8 || Request backup [followed up by priority] | |||
|- | |||
|Code 12 || Return to standard protection duties | |||
|- | |||
|Code 20 || Begin general public service detail | |||
|- | |||
|Code 21 || Stop general public service detail | |||
|- | |||
|Code 30 || Begin workforce in-take detail | |||
|- | |||
|Code 31 || Suspend workforce in-take detail | |||
|- | |||
|Code 40 || Start ration distribution | |||
|- | |||
|Code 41 || Stop ration distribution | |||
|- | |||
|Code 100 || Situation stable | |||
|- | |||
|Code 400 || Investigation in-progress | |||
|- | |||
|Code 401 || Investigation suspended | |||
|- | |||
|Containment Field || Forcefield | |||
|- | |||
|34S || Shots fired | |||
|- | |||
|Iso-cube || Solitary cell | |||
|- | |||
|52E || Explosions heard | |||
|- | |||
|187 || Suspect prosecution discretionary (contain or administer terminal verdict at will) | |||
|- | |||
|207-a|| Arrest in-progress | |||
|- | |||
|404 || Riot in-progress | |||
|- | |||
|415b || Investigating the trouble | |||
|- | |||
|645 || Non-citizen | |||
|- | |||
|647 || Minor offender | |||
|- | |||
|647E || Anti-citizen/Major offender | |||
|- | |||
|APB || All-points bulletin | |||
|- | |||
|BOL || Be on lookout | |||
|- | |||
|Parasitic || Alien lifeform | |||
|- | |||
|Necrotic || Host with a parasitic attached to them | |||
|- | |||
|Bug || Alien insectoids | |||
|- | |||
|Delegates || Term used to refer to Civil Protection units. | |||
|- | |||
|CP || Command Point | |||
|- | |||
|CVD || Civic Deed | |||
|- | |||
|DB || Dead Body/Distribution Block | |||
|- | |||
||GOA || Gone On Arrival | |||
|- | |||
|HPR || High Priority Region | |||
|- | |||
|IZ || Industrial Zone | |||
|- | |||
|PB || Production Block (followed by number) | |||
|- | |||
|RB || Residential Block (followed by number) | |||
|- | |||
|Restrictor || Crowd control equipment | |||
|- | |||
|SC || Sterilized Credits | |||
|- | |||
|PT || Protection Team | |||
|- | |||
|MDC || Mobile data terminal | |||
|- | |||
|UPI || Unidentified Person of Interest | |||
|- | |||
|UTL || Unable To Locate | |||
|} | |||
== | {| class="wikitable" border="3" align="left" width="25%" | ||
!colspan="2"|Operation Codes | |||
|- | |||
! Term !! Definition | |||
|- | |||
|DUTY || To execute one's obligatory duties. | |||
|- | |||
|SWORD || To engage in offensive, aggressive tactics. | |||
|- | |||
|OPERATE || To produce a desirable, proper effect. | |||
|- | |||
|CAUTERIZE || To disinfect and stop the spread of sociocide. | |||
|- | |||
|STABILIZE || Restore socio-stabilization. | |||
|- | |||
|ASSEMBLE || To come together, group at a certain location. | |||
|- | |||
|CLAMP || To impose strict control by locking down areas. | |||
|- | |||
|CONTAIN || To halt the spread or development of on-going incursion | |||
|- | |||
|AMPUTATE || To deliver terminal verdict on ANY and ALL civil code violators | |||
|- | |||
|ZERO || To close in. | |||
|- | |||
|CONFIRM || Establish the truth or correctness; verify. | |||
|- | |||
|ISOLATE || To separate people from one another / Prevent people from grouping up | |||
|- | |||
|INSPECT|| To investigate, examine and evaluate a physical location to check that every is correct and legal | |||
|- | |||
|EXPUNGE || To sentence administer permanent-relocation on ANY and ALL civil code violators | |||
|- | |||
|ADMINISTER || To carry out the pending sentence. | |||
|- | |||
|SACRFICE || Commitment to deadly engagements. | |||
|- | |||
|COAGULATE || To strenghten by staying grouped up. | |||
|- | |||
|CO-OPERATE || To work together. | |||
|- | |||
|SHIELD || Engage in defensive battle tactics. | |||
|- | |||
|PACIFY || To subdue or quell. Explicitly non-lethal. | |||
|- | |||
|PRESSURE || Unrelenting, concerted and continous force | |||
|- | |||
|STERILIZE || To clean up the traces/dispose of witnesses. | |||
|- | |||
|INFORM || To update/inform CP & dispatch on any all situation and events. | |||
|- | |||
|INQUIRE || To probe, discover and examine the facts to establish the truth. | |||
|} |
Latest revision as of 07:19, 18 October 2024
PERMANENT RE-LOCATION
Permanent re-location is a means to dispose of anti-citizens by relocating them to the fortress prison of Nova Prospekt or an undisclosed off-world location.
Note that this is a one way trip and the character in question will be permanently relocated, effectively removing them from the game world for good.
Members of the Civil Service or Ministry are required to appear before the Proxy Authority, prior to being relocated. If this course of action is unavailable, the subject must remain contained until a hearing can be scheduled.
Terminal Verdict
Terminal verdict is the highest form of punishment available to citizens.
Important note: This does not always result in a character kill outside Judgement Waiver.
If an individual meets the criteria for receiving PERMANENT-RELOCATION then terminal verdict may be administered if ANY of the following conditions are met:
-Subject is armed and dangerous, and units are unable to capture the target without risking their life -Subject is in a restricted zone or is about to flee into one -Fractured (RED) socio-stability -Discretionary prosecution (Judgement Waiver)
Clarification: A citizen resisting arrest qualifies them for PERMANENT-RELOCATION, attempting to flee into a 603 zone qualifies them for terminal prosecution
Civil Codes & Verdicts
One cycle equals one hour in-game time.
Malcompliance citation is the act of pacifying unruly citizens to remind them of the civil codes.
Penalty points are negative CVD entries on MDC (i.e -10)
Never charge a citizen based on another citizens word. You need sufficient proof, and will need to conduct an investigation. A citizen blaming their injuries on another character is not sufficient.
You are protecting the civilized society, not its citizens.
If a citizen is bleeding or near death during containment, apply a stimdose to ensure they stay alive for the duration of their cycle/questioning
Vortigaunts will always be given MALCOMPLIANCE CITATION for anti-civil activity level one. Do not cycle Vortigaunt's as are always permanently relocated upon committing a crime including and above ANTI-CIVIL ACTIVITY LEVEL FIVE.
When charging a citizen, state any of the following (Falls under cohesive chatter requirement) :
YOU ARE CHARGED WITH | VIOLATION CODE XX | VIOLATION NAME | VERDICT Example: Citizen, you are charged with city violation code 15: movement transgression. Prepare to receive civil judgement. Example: Suspect, you are charged with violation code 603: unlawful entry. Your sentence is five cycles. Example: Anti-citizen, you are charged with city violation code 243: assault on protection team. Your sentence is permanent-relocation.
ANTI-CIVIL ACTIVITY LEVEL ONE
DEDUCT: 2-4 PENALTY POINTS | |
---|---|
MALCOMPLIANCE CITATION ///// OR ///// CONTAIN: 4 CYCLES | |
14 VERBAL VIOLATION | Any form of verbal communication/socialization while outdoors with other citizens or speaking in an uncivilized way that exceeds a normal talking voice, such as yelling, shouting and inappropriate language while in-doors. |
15 DISORDERLY CONDUCT | Any form of movement that exceeds general walking. |
17 NON-COHESIVE DETACHMENT | Loitering or standing in an area considered suspicious. This includes standing next to forcefields, cameras and/or area power controllers. |
19 CIVIL INTRUSION | Invading the personal space of another in a disruptive manner. |
21 NON-SANCTIONED DISPOSAL | Improperly disposing of one's possessions, be them waste or otherwise, in a location other than a sanctioned disposal bin. |
25 NON-SANCTIONED DISTRIBUTION | Unauthorized trading or sale of goods outside designated distribution zones, or without a valid permit as determined exclusively by Civil Services observation |
27 ATTEMPTED CRIME | Attempting to commit an anti-civil activity and failing. |
99 RECKLESS OPERATION | Failure to complete a task correctly and endangering others by doing so. |
415 CIVIC DISUNITY | Actively behaving in a manner that undermines social harmony by performing non-aggravated gestures of violence such as making rude gestures, body blocking, pushing or shoving. |
ANTI-CIVIL ACTIVITY LEVEL FIVE
DEDUCT: 5 - 8 PENALTY POINTS | |
---|---|
CONTAIN : 4 - 8 CYCLES | |
17F FUGITIVE DETACHMENT | Intentionally trying to hide from Civil Protection or Overwatch without fleeing. |
28 FELONY INCITE | Having a rebellious attitude or questioning the Civil Protection. |
48 THEFT | Stealing items owned by another citizen |
63S ILLEGAL IN OPERATION | Engaging in anti-civil activity as an accomplice to another. Includes providing aid or assistance to anti-citizens in any manner. |
62 ALARMS | Pulling emergency alarms for non-emergency/minor/invalid reasons, or continuously triggering proximity alarms (i.e. forcefields) by idling next to them |
69 POSSESSION OF RESOURCES | Illegal carrying of a level 2 contraband. |
98 IDENTITY THEFT | Wearing a face wrap or other disguise to conceal their identity |
105 OBSTRUCTING PROTECTION | Performing an action that has wasted the time of or impeded the operations of Civil Protection or Overwatch forces. |
140 TAX EVASION | Performed an activity in which a person has mislead, or avoided tax auditors |
408 CRIMINAL DAMAGE | Actively attempting to or succeeding in destroying/sabotaging a part of the urban infrastructure, or committing arson |
507 PUBLIC NON-COMPLIANCE | Disobeying a direct order from any Civil Protection or Overwatch asset. |
603 UNLAWFUL ENTRY | Violating the curfew or trespassing/refusing to leave an area under the possession of another citizen. |
SOCIO-ENDANGERMENT LEVEL ONE
DEDUCT: 10 - 15 PENALTY POINTS | |
---|---|
CONTAIN : 9-12 CYCLES | |
Verdict Code | Description |
63 CRIMINAL TRESPASS | Trespassing into an area restricted to Civil Protection or Overwatch forces, such as checkpoints and HPR. |
95 ILLEGAL CARRYING LEVEL ONE | Illegal carrying of a level 1 contraband. |
148 RESISTING ARREST | Showing any form of resistance while being arrested, including running away. |
182 INACTION | Failure to immediately report any observed crimes at anti-civil activity level five or greater. |
343 AGGRAVATED ASSAULT | Attempting or succeeding in causing serious bodily harm to another Citizen with disregard for their life, including robberies and kidnapping. |
404 RIOT | Participation in a riot or protest by large groups of citizens. |
SOCIO-ENDANGERMENT LEVEL FIVE
Permanent-Relocation OR Terminal Verdict if applicable | |
---|---|
305 MISCOUNT | Individual does not posses any form of identification. i.e. CID or relocation papers. |
422 CAPITAL MALCOMPLIANCE | Individual's concurrent C.V.D. count is less than or equal to -25. |
51B THREAT TO PROPERTY | Actively engaging in destructive behavior towards CMB technology. Including hacking CMB technology, damaging scanners and other Combine non-biological assets. |
94 WEAPON | Being in possession of any form of firearm |
243 ASSAULT ON PROTECTION TEAM | Any form of attack towards Civil Protection or Overwatch assets. |
245 CONSPIRACY | Actively conspiring against the Proxy in any manner, actively speaking out against or contradicting the regime, or breaching confidentiality |
505 EVASION BEHAVIOR | Succeeding in evading or attempting to fleeing from Civil Protection or Overwatch, including community inspections. |
PT Assignments
Protection Team assignments will be automatically assigned to active PTs throughout the day. These tasks are affected by the socio-stability. PTs are required to fulfill their given assignment, as they are compulsory.
PTs without an active assignment will be assigned discretionary duty. It is up to the PTL to exercise judgement and focus on an appropriate task. This includes patrolling, interlocking with other PTs, conducting investigations, and performing off-hours customs detail. That being said, discretionary duty is incompatible with public service detail and ration distribution.
Status Definitions
C.I.
Individual has been classified as a Confidential Informant by the Ministry. Maintain strict confidentiality.
D.N.I.
This individual has been designated as Do Not Interfere. This status provides additional protection; do not arrest.
Watchlist
Individual is on a watchlist due to their erratic or suspicious behavior.
BOL
Be on the lookout Individual is sought out by the Combine.
CONTAINED
Individual is contained within the stabilization jurisdiction.
ANTI-CITIZEN
This individual is deemed a threat and deviant.
Socio-stability and Prosecution Codes
Socio-stability is used to accurately represent the probability of socio-destabilization.
Prosecution codes will change based on the sociostability level.
Socio-stability levels directly impact the active prosecution codes, which in return will alter the sentencing.
Ensure you understand the prosecution codes defined at the terminology section before sentencing individuals.
There are six socio-stability alert levels.
PRESERVED
Sociostability is preserved and is not in imminent danger. Firearms must be unequipped, unless an assets life is in imminent danger. Firearms must be equipped for prisoner escorts and for breaching.
MARGINAL
Sociostability is considered tolerable, but not optimal. Assets should be actively working to prevent the sociocide Public service detail is suspended to allocate more patrols. Firearms may be equipped.
FRACTURED
Socio-stability has been compromised and requires immediate response. Public service detail, customs and ration distribution is suspended. Mandatory curfew is put in place. Firearms must be equipped.
Judgement Waiver
Probability has been deemed inevitable and sentencing is made discretionary. Public service detail, customs and ration distribution is suspended. Mandatory curfew is put in place. All violators are charged with 245 CONSPIRACY.
RE-ADMINISTRATION
Civil body has either witnessed or has been exposed an event that undermines the integrity of the Combine. Block-wide sterilizations are put into place and potential witnesses are sterilized.
COMMUNITY INSPECTION
Residential blocks and its occupants will be thoroughly probed. Mandatory curfew is put in place. Individuals found outside their designated inspection positions are procecuted under Civil Code section 505 for evasion. Firearms must be equipped.
Residential / Distribution Block Inspection/Raid Policy
PT's are allowed to enter Residential Blocks, but are disallowed from entering personal apartments for safety reasons. Pt's are disallowed from patrolling Distribution Blocks
If a unit has a probable cause to search either an apartment or a distribution block, they may either:
a) Abide by the breaching guidelines and make an entry b) Request code 0 for available Overwatch units to breach and sweep the area.
Note that during inspections and apartment sweeps, use of deadly force is always authorized and you should have your firearm equipped at all times.
City Operations
Curfew
Curfew runs between 11:00 PM to 6:00 AM Citizens must return to their housing blocks prior to 11:30 PM Violating the curfew without a valid reason or authorization results in 603 UNLAWFUL ENTRY. Conscripted Biotics do not need to abide by the curfew.
Workforce Intake Screening
All Citizens must undergo a screening prior to entering the city.
If the citizen is not registered, they are classified as a non-citizen. All non-citizens must undergo a mandatory screening. Non-citizens are always relocated upon committing a transgression, or if found outside workforce intake.
If the citizen is already registered, they may proceed into the city. The officer in-charge of screening may question and search this individual at their own discretion.
This process consists of cross-examining individuals before admitting them into the city perimeter.
All of the following questions must be asked to the individual.
Admittance Questions
Full Name Age Secondary languages
The given answers must match the information that is being displayed on the customs terminal.
There are no do overs. Failing any of these questions results in an immediate 505 EVASION BEHAVIOR charge and the individual is permanently-relocated.
Post Admittance
For those who have successfully passed the workforce screening, enter '/statelaws' (or select it from the F2 menu) to display and read aloud the mandatory legal monologue.
General Public Service Detail (T94-322)
Citizens voluntarily conscript themselves in order to earn Civic Deeds and contribute to towards their block work quota.
Public Service detail is overseen by the members of Civil Services, however, Civil Protection presence is required to maintain order.
At least two Civil Protection units are required to oversee it. General public service detail operates between 9 AM and 3 PM. No further volunteers are accepted past 10 AM. Workers are not allowed to abandon the work detail until it has concluded. Citizens found smuggling loaned equipment are prosecuted under 48 THEFT. General public service will only begin if the Civil Services decide to proceed and there are at least two Civil Protection units in place.
Ration Distribution
Rations are distributed between 7 AM to 8 AM. Rations are a privilege, not a right. Rations are only available during preserved sociostability. This privilege is revoked the moment the individual engages in disorderly conduct, including talking.
Civic Deeds
Civic Deeds are documented deeds that are issued for contributing to the society.
Citizens may be given a single CVD for the following reasons
Aiding in the capture of a civil code violator. Reporting contraband. (If a citizen has picked up contraband with the intent to turn it in, they must be charged with possession, no matter the intention) Working in conjunction with Overwatch forces
Terminology Dictionary
Ten Codes | |
---|---|
Code | Definition |
10-0 | Caution |
10-2 | Elaborate |
10-3 | Stop transmitting |
10-4 | Copy |
10-5 | Repeat |
10-6 | Busy |
10-7 | Off-duty |
10-8 | On-duty |
10-10 | Prisoner |
10-12 | Standby |
10-14 | Patrol |
10-15 | Pacifying/Issuing malcompliance citation |
10-17 | Responding to request |
10-20 | Location |
10-22 | Disregard |
10-25 | Visual |
10-26 | Prosecuting |
10-30 | Socio-incursion |
10-32 | Armed personnel (OW/MP7) |
10-43 | PT information |
10-52 | Medical required |
10-59 | Escort |
10-65 | Standing by |
10-76 | Enroute |
10-78 | Armed assistance |
10-91D | Citizen |
10-96 | Mentally unfit |
10-97 | Arrived |
10-103 | Disturbance |
10-103M | Disturbance by 10-96 |
10-104 | Suicide |
10-107 | Suspect |
10-108 | Officer down/Needs assistance |
11-6 | Illegal discharge of firearms |
11-44 | Clean up required, DB |
11-99 | Officer needs help, emergency |
General Terminology | |
---|---|
Term | Definition |
Administer | Issue verdicts or punishments. |
Deservice | To kill an unfit Overwatch asset designated for termination by Dispatch. |
Deserviced | Death of an Overwatch asset. |
Document | To note down verdicts or punishments, refers to a citizen's records |
Clamp | Lockdown the designated area using forcefields and Combine locks. |
Cycle | To detain an individual and administer their punishment. |
Converge | To move to a location. |
Dagger | Weapon. |
Expired | No longer in active; terminated. |
Expose | Deprive the target cover. |
Harden | To reinforce/fortify a position |
Dispatch | Entity in-charge of all Overwatch assets. |
CP | Entity/individual in-charge of CP delegates. |
Contain | To detain in suspect in an iso-cube located in the stabilization jurisdiction |
Immediate | Without delay |
Incursion | A sudden anti-citizen offense; tactical breakthrough. |
Inject | To move in/breach. |
Inquire | To seek information by communication without outside sources. |
Intercede | To intervene and resolve as an arbitrator/mediator. |
Intercept | To stop the progress or inteded course of. |
Interlock | To reinforce another PT and become whole. |
Isolate | To separate; to cause to be apart. |
Lock | To hold position. |
Malcompliance | "Anti-compliance" - acts that are defiance of compliance. |
Malignant | Virulent or threatening to socio-stability - inclined to cause harm. |
Midnight | An engagement protocol demanding complete silence and secrecy. |
Miscount | Unfit or defected individual. |
Non-citizen | An unregistered individual. |
Non-compliance | Failure or refusal to comply. |
Negotiate | To reach an outcome through discussion, rather than action. |
Outbreak | Sudden, violent occurrence threatening the civil body. |
Pacify | A non lethal approach, to incapacitate and restrain. |
Passive | Deceased or incapacitated person. |
Pressure | To intensify in force, influence something into breaking/giving up. |
Prosecute | To initiate or conduct a criminal case against (potentially including inquiry). |
Reinforce | To strengthen with additional personnel or equipment. |
Restrict | To deny access to a location or to tie up an individual. |
Request | A citizen-made assistance call. |
Ripcord | Retreat to a location, move out an area. |
Sacrifice Code | To fulfill absolute commitment to life-threatening engagements; permit no retreat. |
Search | To examine for the purpose of discovering evidence of a crime. |
Sector | The area that a particular unit is assinged to defend. |
Shield | To engage in defensive, protective batle tactics. |
Sociocide | Destruction or damage to socio-stabilization. |
Stabilize | To resore normalcy. |
Sterilize | To delete or remove compromising or damaging entites. |
Suspend | To cease current action. |
TAC | Tactical channel where Overwatch comms are linked across all assets. |
Tag | To label or identify; to confirm as "marked" (deceased). |
TAG unit | Airwatch/scanners |
Terminal | Of highest intensity, most severe. |
Unrest structure | A building designated to be the source of sociode. |
Verdicts | Ammunition/bullet(s). |
Verdict | Any legal judgment or decision. |
Viscon | Visual confirmation. |
Terminal Verdict | To administer death penalty. |
Workforce | All the people working or available to work; the citizen class of Combine society. |
Wrap up | Bring to a conclusion |
Zero | To close in upon or to concentrate firepower on target location |
Radio Codes & Terminology | |
---|---|
Term | Definition |
Code 0 | Request Overwatch armed assistance |
Code 1 | Respond at will (walk) |
Code 2 | Urgent response/Prioritize issue (When current task is complete) |
Code 3 | Emergency response (Respond immediately) |
Code 4 | No further assistance required |
Code 8 | Request backup [followed up by priority] |
Code 12 | Return to standard protection duties |
Code 20 | Begin general public service detail |
Code 21 | Stop general public service detail |
Code 30 | Begin workforce in-take detail |
Code 31 | Suspend workforce in-take detail |
Code 40 | Start ration distribution |
Code 41 | Stop ration distribution |
Code 100 | Situation stable |
Code 400 | Investigation in-progress |
Code 401 | Investigation suspended |
Containment Field | Forcefield |
34S | Shots fired |
Iso-cube | Solitary cell |
52E | Explosions heard |
187 | Suspect prosecution discretionary (contain or administer terminal verdict at will) |
207-a | Arrest in-progress |
404 | Riot in-progress |
415b | Investigating the trouble |
645 | Non-citizen |
647 | Minor offender |
647E | Anti-citizen/Major offender |
APB | All-points bulletin |
BOL | Be on lookout |
Parasitic | Alien lifeform |
Necrotic | Host with a parasitic attached to them |
Bug | Alien insectoids |
Delegates | Term used to refer to Civil Protection units. |
CP | Command Point |
CVD | Civic Deed |
DB | Dead Body/Distribution Block |
GOA | Gone On Arrival |
HPR | High Priority Region |
IZ | Industrial Zone |
PB | Production Block (followed by number) |
RB | Residential Block (followed by number) |
Restrictor | Crowd control equipment |
SC | Sterilized Credits |
PT | Protection Team |
MDC | Mobile data terminal |
UPI | Unidentified Person of Interest |
UTL | Unable To Locate |
Operation Codes | |
---|---|
Term | Definition |
DUTY | To execute one's obligatory duties. |
SWORD | To engage in offensive, aggressive tactics. |
OPERATE | To produce a desirable, proper effect. |
CAUTERIZE | To disinfect and stop the spread of sociocide. |
STABILIZE | Restore socio-stabilization. |
ASSEMBLE | To come together, group at a certain location. |
CLAMP | To impose strict control by locking down areas. |
CONTAIN | To halt the spread or development of on-going incursion |
AMPUTATE | To deliver terminal verdict on ANY and ALL civil code violators |
ZERO | To close in. |
CONFIRM | Establish the truth or correctness; verify. |
ISOLATE | To separate people from one another / Prevent people from grouping up |
INSPECT | To investigate, examine and evaluate a physical location to check that every is correct and legal |
EXPUNGE | To sentence administer permanent-relocation on ANY and ALL civil code violators |
ADMINISTER | To carry out the pending sentence. |
SACRFICE | Commitment to deadly engagements. |
COAGULATE | To strenghten by staying grouped up. |
CO-OPERATE | To work together. |
SHIELD | Engage in defensive battle tactics. |
PACIFY | To subdue or quell. Explicitly non-lethal. |
PRESSURE | Unrelenting, concerted and continous force |
STERILIZE | To clean up the traces/dispose of witnesses. |
INFORM | To update/inform CP & dispatch on any all situation and events. |
INQUIRE | To probe, discover and examine the facts to establish the truth. |