Overwatch: Difference between revisions

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This page contains general information for Overwatch.  
[[File:Ow.png|550px|right]]
It should be known that this role is a privilege that may be taken away at any time if your conduct is deemed unsuitable or lacking.
It should be known that this role is a privilege that may be taken away at any time if your conduct is deemed unsuitable or lacking.


Unless it is explicitly stated, everything from Civil Protection transfers over to this faction, including regulations, breaching policies, use of deadly force and so forth.
{{Notice|Unless it is explicitly stated, everything from Civil Protection transfers over to this faction, including '''regulations, breaching policies, use of deadly force''' and so forth.}}


[[File:w4.jpg|700px|center]]
== Regulations ==
 
{{Notice|Failure to adhere to these regulations may lead to your expulsion from the faction.}}
 
 
== General Information ==
Note: Tasks are subjected to change depending on the map rotation.
 
Overwatch does not use 10 codes, as they are not law enforcement.
 
Following tasks do not apply for the Overwatch Elite


During Preserved/Green and Marginal/Yellow sociostability
* Maintaining cohesive chatter is an essential requirement for all verbal communication.


Overwatch may deploy at hardpoints.
* Overwatch units are required to be part of a stabilization team (min. 3 members) before deploying outside CP/HPR.
Overwatch acts as an armed response team to backup Civil Protection units during conflicts.
Overwatch is permitted to patrol during the curfew hours.
Overwatch is allowed to prosecute and deliver terminal verdict on SOCIO-ENDANGERMENT LEVEL ONE & FIVE verdicts


During Judgement Waiver and Red sociostability,
* Avoid interfering with Civil Protection affairs and do not inquire about their operations over comms unless during Code 0 emergencies.
Overwatch delegates are allowed to deploy outside HPR and hardpoints.
Overwatch is allowed to prosecute and deliver terminal verdict


* Overwatch soldiers undergo memory replacements and cognitive augmentations, emphasizing obedience. In the event of disagreement with team leader or dispatch decisions, it is expected to remain silent and comply.


Remember to review [[Civil_Protection_Fundementals#kill_or_not_to_kill|Terminal Verdict policies]] before making a harsh decision.  
* Overwatch Elite personnel must remain with and protect their assigned individual until safe return. Disconnecting or flagging off while on assignment is not permitted.
Seeing someone flee does not give you the right to shoot at them.
Always keep in mind that your AR2 pulse rifle's alternate fire option will force citizens to surrender.  


Outside '''Judgement Waiver''' or '''Fractured''' (RED) socio-stability, keep out of infested zones and sewage tunnels.
== Arrest Protocol ==
Overwatch relocates or delivers final verdicts for individuals charged with ANTI-CIVIL ACTIVITY LEVEL FIVE and above at any socio-stability, unless stated otherwise by [[Civil_Protection_Fundamentals|Civil Protection]] or [[Proxy_Authority|Council of the Proxy Authority]].


== Overwatch Elite ==
== Routine Operations ==
Overwatch Elite are responsible for the safety of the proxy governors as well as the area surrounding the upper citadel.
Overwatch units maintain sociostability through tactical presence, operational readiness, and measured application of force.
*  Overwatch provides immediate armed response during Code 0 deployments and serves as tactical support in Civil Protection operations.
*  Overwatch must remain within the Command Point while awaiting deployment, assembling there until called in.
*  Overwatch enforces all active mandates as directed by the Proxy Authority.
*  During inspections, based on the plan established by the Rank Leader or Dispatch, Overwatch will either handle high-risk tasks such as breaching and sweeping, stand by for additional security, or be utilized to accelerate the inspection process.
*  When deployed, Overwatch may pursue suspects into storm drain systems or other structures. Within the city limits, pursuit operations are always authorized.


Overwatch Elite take their directives from the proxy governors. However, dispatch may supersede at any given time.
== Active Curfew Operations ==
 
* Overwatch conducts systematic patrols of designated urban sectors during curfew hours. All patrol operations require minimum three-unit deployment per established breaching protocols.
Overwatch Elite are not the most talkative individuals, and their actions should reflect that.
* Overwatch may initiate sweeps of restricted storm drain systems only when surface-level personnel strength ensures continued sociostability. Underground operations are strictly prohibited if deployment compromises surface security posture. No tactical support will be provided to compromised underground units.
 
* Overwatch detains and transports suspicious individuals to High Priority Regions for interrogation. Detention does not require formal charges and may serve operational intelligence gathering or compliance reinforcement objectives.
There may be up 2 Overwatch Elite on at all times.
* Overwatch provides protective detail for high-value personnel. Primary responsibility for VIP security operations falls under Overwatch Elite jurisdiction.
{{notice|Active whenever curfew is in effect, whether implemented directly or as consequence}}
 
== Regulations ==
'''Breach of these regulations will likely result in your removal from the faction.
'''
1. Cohesive chatter is a hard requirement in all forms of verbal communication.


2. Overwatch units are required to be part of a team before deploying.
=== Guidelines ===
  -These teams require a minimum of two members to deploy.
* Overwatch squads can only deploy beyond HPR/CP during inspections and witness sterilization.
* Overwatch is authorized to conduct prosecutions and deliver final verdicts.
* Overwatch is authorized arbitrarily bring suspicious citizens in for questioning.
* Mandates and tasks given by the Proxy Authority take presedence.


  4. Do not interfere with Civil Protection affairs. Do not inquire about their affairs over the comms, even during a code 3 situation. If they require your help they will call you.
== Overwatch Elite Guidelines ==
[[File:eow2.jpg|550px|thumb|Overwatch Elite assigned to escort and protect a high-profile individual.]]
=== Overview ===  
The '''Overwatch Elite''' are tasked with ensuring the safety of high-profile individuals and securing high-security areas.
Members are expected to maintain a reserved demeanor and minimize unnecessary communication.


  5. Overwatch soldiers undergo memory replacements and cognitive augmentationsThis means your character is required to be obedient. If you do not agree with your team leader or dispatch, keep it to yourself.
=== Duties & Responsibilities ===  
   
* Verify that all personnel entering the '''upper Citadel sections''' are either pre-authorized or granted authorization by the '''[[Proxy_Authority|Council of the Proxy Authority]]''' or the '''[[Proxy_Authority||Proxy]]'''.   
6. Overwatch Elite: Do not flag off if you are protecting/escorting a member outside the HPR. You will have to remain with your assignment until they have returned back to HPR.
* Conduct patrols in without interfering with the workflow of individuals residing or working within the Citadel.   
* Maintain '''[[Jurisdictions|External Jurisdiction]]''' over the designated area, which falls outside the stabilization jurisdiction of [[Civil_Protection_Fundamentals|Civil Protection units]].
* Serve as a security checkpoint, standing guard and managing access to restricted areas, ensuring only cleared personnel are allowed entry.


== Deployment ==
=== Access Permissions === 
Overwatch operates under the ratio system.


During '''Preserved''' (GREEN) socio-stability, for every 4 Civil Protection units there can be only '''2''' Overwatch soldiers.
==== Allowed Personnel ==== 
{| class="wikitable"
! Category !! Access Level 
|-
| '''Ministerial Members''' (Combine Civil Authority) || Allowed within C.C.A. offices or Gala. 
|-
| '''Council of the Proxy Authority''' || Full access, excluding other council members' offices. 
|-
| '''Sector 17 Overwatch''' || Access to all areas on a '''need basis'''. 
|-
| '''Civil Protection''' || Access on operational necessity basis to C.C.A. offices. No jurisdictional authority over individuals within this area, regardless of violations committed within stabilization zones.
|}


This number goes up by 1 whenever the socio-stability level increases. Meaning Judgment Waiver will allow the ratio to be 4:5.
=== Jurisdiction & Restrictions === 
* The '''Overwatch Elite''' do not enforce Civil Codes or procedures such as curfews within the '''External Jurisdiction'''.
* Their primary objective is the protection of high-value personnel (HVP) and enforcement of restricted access to unauthorized individuals.

Latest revision as of 09:51, 22 September 2025

It should be known that this role is a privilege that may be taken away at any time if your conduct is deemed unsuitable or lacking.

Unless it is explicitly stated, everything from Civil Protection transfers over to this faction, including regulations, breaching policies, use of deadly force and so forth.

Regulations

Failure to adhere to these regulations may lead to your expulsion from the faction.
  • Maintaining cohesive chatter is an essential requirement for all verbal communication.
  • Overwatch units are required to be part of a stabilization team (min. 3 members) before deploying outside CP/HPR.
  • Avoid interfering with Civil Protection affairs and do not inquire about their operations over comms unless during Code 0 emergencies.
  • Overwatch soldiers undergo memory replacements and cognitive augmentations, emphasizing obedience. In the event of disagreement with team leader or dispatch decisions, it is expected to remain silent and comply.
  • Overwatch Elite personnel must remain with and protect their assigned individual until safe return. Disconnecting or flagging off while on assignment is not permitted.

Arrest Protocol

Overwatch relocates or delivers final verdicts for individuals charged with ANTI-CIVIL ACTIVITY LEVEL FIVE and above at any socio-stability, unless stated otherwise by Civil Protection or Council of the Proxy Authority.

Routine Operations

  • Overwatch units maintain sociostability through tactical presence, operational readiness, and measured application of force.
  • Overwatch provides immediate armed response during Code 0 deployments and serves as tactical support in Civil Protection operations.
  • Overwatch must remain within the Command Point while awaiting deployment, assembling there until called in.
  • Overwatch enforces all active mandates as directed by the Proxy Authority.
  • During inspections, based on the plan established by the Rank Leader or Dispatch, Overwatch will either handle high-risk tasks such as breaching and sweeping, stand by for additional security, or be utilized to accelerate the inspection process.
  • When deployed, Overwatch may pursue suspects into storm drain systems or other structures. Within the city limits, pursuit operations are always authorized.

Active Curfew Operations

  • Overwatch conducts systematic patrols of designated urban sectors during curfew hours. All patrol operations require minimum three-unit deployment per established breaching protocols.
  • Overwatch may initiate sweeps of restricted storm drain systems only when surface-level personnel strength ensures continued sociostability. Underground operations are strictly prohibited if deployment compromises surface security posture. No tactical support will be provided to compromised underground units.
  • Overwatch detains and transports suspicious individuals to High Priority Regions for interrogation. Detention does not require formal charges and may serve operational intelligence gathering or compliance reinforcement objectives.
  • Overwatch provides protective detail for high-value personnel. Primary responsibility for VIP security operations falls under Overwatch Elite jurisdiction.
Active whenever curfew is in effect, whether implemented directly or as consequence

Guidelines

  • Overwatch squads can only deploy beyond HPR/CP during inspections and witness sterilization.
  • Overwatch is authorized to conduct prosecutions and deliver final verdicts.
  • Overwatch is authorized arbitrarily bring suspicious citizens in for questioning.
  • Mandates and tasks given by the Proxy Authority take presedence.

Overwatch Elite Guidelines

Overwatch Elite assigned to escort and protect a high-profile individual.

Overview

The Overwatch Elite are tasked with ensuring the safety of high-profile individuals and securing high-security areas. Members are expected to maintain a reserved demeanor and minimize unnecessary communication.

Duties & Responsibilities

  • Verify that all personnel entering the upper Citadel sections are either pre-authorized or granted authorization by the Council of the Proxy Authority or the |Proxy.
  • Conduct patrols in without interfering with the workflow of individuals residing or working within the Citadel.
  • Maintain External Jurisdiction over the designated area, which falls outside the stabilization jurisdiction of Civil Protection units.
  • Serve as a security checkpoint, standing guard and managing access to restricted areas, ensuring only cleared personnel are allowed entry.

Access Permissions

Allowed Personnel

Category Access Level
Ministerial Members (Combine Civil Authority) Allowed within C.C.A. offices or Gala.
Council of the Proxy Authority Full access, excluding other council members' offices.
Sector 17 Overwatch Access to all areas on a need basis.
Civil Protection Access on operational necessity basis to C.C.A. offices. No jurisdictional authority over individuals within this area, regardless of violations committed within stabilization zones.

Jurisdiction & Restrictions

  • The Overwatch Elite do not enforce Civil Codes or procedures such as curfews within the External Jurisdiction.
  • Their primary objective is the protection of high-value personnel (HVP) and enforcement of restricted access to unauthorized individuals.